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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-03 11:45:40 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-03 11:45:40 +0200 |
commit | c4fd1a79b9cc2a27448c7631cbd46f701115c8e5 (patch) | |
tree | 4c955eb6daf9e630786abb53403ddf555ced7a77 /core/src/ch/asynk/tankontank | |
parent | 59d71e6080a82aeeba1f07f86fd4d3f42dfa8e9d (diff) | |
download | RustAndDust-c4fd1a79b9cc2a27448c7631cbd46f701115c8e5.zip RustAndDust-c4fd1a79b9cc2a27448c7631cbd46f701115c8e5.tar.gz |
Map: add movePawn(Pawn pawn, Orientation o)
Diffstat (limited to 'core/src/ch/asynk/tankontank')
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Map.java | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Map.java b/core/src/ch/asynk/tankontank/game/Map.java index 2c2e775..d8458f1 100644 --- a/core/src/ch/asynk/tankontank/game/Map.java +++ b/core/src/ch/asynk/tankontank/game/Map.java @@ -6,14 +6,17 @@ import java.util.HashSet; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.math.Vector2; +import com.badlogic.gdx.math.Vector3; import com.badlogic.gdx.math.GridPoint2; import com.badlogic.gdx.graphics.glutils.ShapeRenderer; -import ch.asynk.tankontank.engine.Board; import ch.asynk.tankontank.engine.Pawn; +import ch.asynk.tankontank.engine.Board; +import ch.asynk.tankontank.engine.Orientation; public abstract class Map extends Board { + private final Vector<Vector3> finalPath = new Vector<Vector3>(10); private final Vector<GridPoint2> possibleMoves = new Vector<GridPoint2>(20); private final Vector<GridPoint2> possibleTargets = new Vector<GridPoint2>(10); private final HashSet<GridPoint2> possiblePaths = new HashSet<GridPoint2>(10); @@ -99,6 +102,14 @@ public abstract class Map extends Board return possiblePathsFilterToggle(hex, possiblePaths); } + public void movePawn(Pawn pawn, Orientation o) + { + int s = getFinalPath(pawn, finalPath, o); + if (s > 0) { + movePawn(pawn, finalPath); + } + } + public void clearPossibles() { enablePossibleMoves(false); |