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authorJérémy Zurcher <jeremy@asynk.ch>2016-01-14 13:53:31 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2016-01-14 13:53:31 +0100
commit718e67d15ca1d3f45121a4eae279f2ecf076629b (patch)
tree5c18b35f7ae497b282924af8e3c3aafb888b0c13 /core/src/ch/asynk/rustanddust
parent0764aa010e9a48f774afb7dc9917e9d33e9a3cc9 (diff)
downloadRustAndDust-718e67d15ca1d3f45121a4eae279f2ecf076629b.zip
RustAndDust-718e67d15ca1d3f45121a4eae279f2ecf076629b.tar.gz
InfantryFireAnimation: add missing var init in Shot.set(...)
Diffstat (limited to 'core/src/ch/asynk/rustanddust')
-rw-r--r--core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java3
1 files changed, 3 insertions, 0 deletions
diff --git a/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java b/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java
index dcf5bd7..f595f50 100644
--- a/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java
+++ b/core/src/ch/asynk/rustanddust/engine/gfx/animations/InfantryFireAnimation.java
@@ -47,6 +47,9 @@ public class InfantryFireAnimation implements Disposable, Animation, Pool.Poolab
float hit_duration = (FireAnimation.infantryFire.rows * HIT_FRAME_DURATION);
this.fired = false;
+ this.hit = false;
+ this.completed = false;
+
this.fire_time = delay;
this.hit_time = (this.fire_time + fire_duration);
this.end_time = (this.hit_time + hit_duration);