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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-11-10 14:58:16 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-11-10 14:58:16 +0100 |
commit | 40c3467c6c6838e347f0ea90703643d51de4a481 (patch) | |
tree | fc774f040a4ccc1631759bf203a843cc6fd6fbe8 /core/src/ch/asynk/rustanddust | |
parent | 31defb2803f5c45b28d08bfd9e0c07c90df00ed8 (diff) | |
download | RustAndDust-40c3467c6c6838e347f0ea90703643d51de4a481.zip RustAndDust-40c3467c6c6838e347f0ea90703643d51de4a481.tar.gz |
OptionsMenu: fxVolume changes are cancel on ... cancel
Diffstat (limited to 'core/src/ch/asynk/rustanddust')
-rw-r--r-- | core/src/ch/asynk/rustanddust/menu/OptionsMenu.java | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java b/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java index 7726dad..52b0d78 100644 --- a/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java +++ b/core/src/ch/asynk/rustanddust/menu/OptionsMenu.java @@ -42,6 +42,7 @@ public class OptionsMenu extends Patch private Label graphics; private Label graphicsValue; private Label [] checkLabels; + private int fxVolumeIdx; private boolean [] checkValues; private OkCancel okCancel; protected Bg okBtn; @@ -60,7 +61,6 @@ public class OptionsMenu extends Patch this.fxVolume = new Label(font); this.fxVolume.write("Fx Volume"); this.fxVolumeValue = new Label(font); - this.fxVolumeValue.write(fxStrings[(int) (game.config.fxVolume * 10)]); this.graphics = new Label(font); this.graphics.write("Graphics"); this.graphicsValue = new Label(font); @@ -89,6 +89,8 @@ public class OptionsMenu extends Patch checkValues[2] = game.config.canCancel; checkValues[1] = game.config.mustValidate; checkValues[0] = game.config.debug; + fxVolumeIdx = (int) (game.config.fxVolume * 10); + fxVolumeValue.write(fxStrings[fxVolumeIdx], fxVolumeValue.getX(), fxVolumeValue.getY()); } private boolean apply() @@ -100,18 +102,15 @@ public class OptionsMenu extends Patch game.config.canCancel = checkValues[2]; game.config.mustValidate = checkValues[1]; game.config.debug = checkValues[0]; + game.config.fxVolume = (fxVolumeIdx / 10.0f); return true; } private void cycleFxVolume() { - int i = (int) (game.config.fxVolume * 10) + 1; - if (i > 10) i = 0; - float fx = fxVolumeValue.getX(); - float fy = fxVolumeValue.getY(); - fxVolumeValue.write(fxStrings[i]); - fxVolumeValue.setPosition(fx, fy); - game.config.fxVolume = (i / 10f); + fxVolumeIdx += 1; + if (fxVolumeIdx > 10) fxVolumeIdx = 0; + fxVolumeValue.write(fxStrings[fxVolumeIdx], fxVolumeValue.getX(), fxVolumeValue.getY()); } private void cycleGraphics() |