diff options
author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-01-22 14:58:16 +0100 |
---|---|---|
committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-01-22 14:58:16 +0100 |
commit | 82a69ebaaaf7368f9108b2e254a4e77a2efea33b (patch) | |
tree | 1686c6bd89c65094ffdeae3f93b33aab6cd1ad66 /core/src/ch/asynk/rustanddust | |
parent | fc4192de4512f1bcffac7d718ec935849340fc13 (diff) | |
download | RustAndDust-82a69ebaaaf7368f9108b2e254a4e77a2efea33b.zip RustAndDust-82a69ebaaaf7368f9108b2e254a4e77a2efea33b.tar.gz |
PlayMenu: add Battle Objectives
Diffstat (limited to 'core/src/ch/asynk/rustanddust')
-rw-r--r-- | core/src/ch/asynk/rustanddust/menu/PlayMenu.java | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/core/src/ch/asynk/rustanddust/menu/PlayMenu.java b/core/src/ch/asynk/rustanddust/menu/PlayMenu.java index f2c4b97..9cf6f9e 100644 --- a/core/src/ch/asynk/rustanddust/menu/PlayMenu.java +++ b/core/src/ch/asynk/rustanddust/menu/PlayMenu.java @@ -7,6 +7,7 @@ import ch.asynk.rustanddust.ui.Bg; import ch.asynk.rustanddust.ui.Patch; import ch.asynk.rustanddust.ui.OkCancel; import ch.asynk.rustanddust.RustAndDust; +import ch.asynk.rustanddust.game.hud.ObjectivesPanel; public class PlayMenu extends Patch { @@ -23,6 +24,8 @@ public class PlayMenu extends Patch private int battleIdx; private Label battle; private Label battleValue; + private Label objectives; + private ObjectivesPanel objectivesPanel; protected Bg okBtn; protected Bg cancelBtn; private OkCancel okCancel; @@ -43,6 +46,9 @@ public class PlayMenu extends Patch this.battle = new Label(game.font); this.battle.write("Scenario : "); this.battleValue = new Label(game.font); + this.objectives = new Label(game.font); + this.objectives.write("Battle Objectives"); + this.objectivesPanel = new ObjectivesPanel(game); this.okCancel = new OkCancel(game.font, game.ninePatch, game.getUiRegion(game.UI_OK), game.getUiRegion(game.UI_CANCEL)); if (game.config.battle == null) { @@ -78,6 +84,7 @@ public class PlayMenu extends Patch float h = (title.getHeight() + TITLE_PADDING + (2 * PADDING)); h += (gameMode.getHeight() + VSPACING); h += (battle.getHeight()); + h += (objectives.getHeight()); float w = gameModeWidth + (2 * PADDING); @@ -92,6 +99,8 @@ public class PlayMenu extends Patch x += PADDING; float dy = (VSPACING + battle.getHeight()); + objectives.setPosition(x, y); + y += dy; battle.setPosition(x, y); battleValue.setPosition((x + battle.getWidth() + 10), y); y += dy; @@ -110,6 +119,10 @@ public class PlayMenu extends Patch this.visible = true; okCancel.visible = false; return false; + } else if (objectivesPanel.hit(x, y)) { + this.visible = true; + objectivesPanel.visible = false; + return false; } if (!visible) return false; @@ -122,6 +135,9 @@ public class PlayMenu extends Patch cycleGameMode(); } else if (battle.hit(x, y) || battleValue.hit(x, y)) { cycleBattle(); + } else if (objectives.hit(x, y)) { + this.visible = false; + objectivesPanel.show(game.config.battle); } return false; @@ -166,6 +182,8 @@ public class PlayMenu extends Patch title.dispose(); gameMode.dispose(); gameModeValue.dispose(); + objectives.dispose(); + objectivesPanel.dispose(); battle.dispose(); battleValue.dispose(); okBtn.dispose(); @@ -177,12 +195,14 @@ public class PlayMenu extends Patch public void draw(Batch batch) { okCancel.draw(batch); + objectivesPanel.draw(batch); if (!visible) return; super.draw(batch); title.draw(batch); gameMode.draw(batch); gameModeValue.draw(batch); + objectives.draw(batch); battle.draw(batch); battleValue.draw(batch); okBtn.draw(batch); |