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authorJérémy Zurcher <jeremy@asynk.ch>2015-12-26 23:52:10 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2015-12-26 23:52:10 +0100
commitfe37e65deffa67e9f0dd738726ed553301634f20 (patch)
tree9e0e6b612a4afc892f5eb92bb44d1c6983282fec /core/src/ch/asynk/rustanddust
parentdca8d22acbdd6b3ffd38050e08f969384d302555 (diff)
downloadRustAndDust-fe37e65deffa67e9f0dd738726ed553301634f20.zip
RustAndDust-fe37e65deffa67e9f0dd738726ed553301634f20.tar.gz
game:HexSet -> engine:TileSet
Diffstat (limited to 'core/src/ch/asynk/rustanddust')
-rw-r--r--core/src/ch/asynk/rustanddust/engine/TileSet.java20
-rw-r--r--core/src/ch/asynk/rustanddust/game/HexSet.java30
-rw-r--r--core/src/ch/asynk/rustanddust/game/Zone.java3
-rw-r--r--core/src/ch/asynk/rustanddust/game/map/Map2Moves.java8
4 files changed, 26 insertions, 35 deletions
diff --git a/core/src/ch/asynk/rustanddust/engine/TileSet.java b/core/src/ch/asynk/rustanddust/engine/TileSet.java
new file mode 100644
index 0000000..76fa3a1
--- /dev/null
+++ b/core/src/ch/asynk/rustanddust/engine/TileSet.java
@@ -0,0 +1,20 @@
+package ch.asynk.rustanddust.engine;
+
+import java.util.LinkedHashSet;
+
+public class TileSet extends LinkedHashSet<Tile>
+{
+ private final Board board;
+
+ public TileSet(Board board, int n)
+ {
+ super(n);
+ this.board = board;
+ }
+
+ public void enable(int i, boolean enable)
+ {
+ for (Tile tile : this)
+ board.enableOverlayOn(tile, i, enable);
+ }
+}
diff --git a/core/src/ch/asynk/rustanddust/game/HexSet.java b/core/src/ch/asynk/rustanddust/game/HexSet.java
deleted file mode 100644
index 091ebbe..0000000
--- a/core/src/ch/asynk/rustanddust/game/HexSet.java
+++ /dev/null
@@ -1,30 +0,0 @@
-package ch.asynk.rustanddust.game;
-
-import java.util.Collection;
-import java.util.LinkedHashSet;
-
-import ch.asynk.rustanddust.engine.Tile;
-import ch.asynk.rustanddust.engine.Board;
-
-public class HexSet extends LinkedHashSet<Hex>
-{
- private final Board board;
-
- public HexSet(Board board, int n)
- {
- super(n);
- this.board = board;
- }
-
- public void enable(int i, boolean enable)
- {
- for (Hex hex : this)
- board.enableOverlayOn(hex, i, enable);
- }
-
- @SuppressWarnings("unchecked")
- public Collection<Tile> asTiles()
- {
- return (Collection) this;
- }
-}
diff --git a/core/src/ch/asynk/rustanddust/game/Zone.java b/core/src/ch/asynk/rustanddust/game/Zone.java
index ff15299..1fcc4f6 100644
--- a/core/src/ch/asynk/rustanddust/game/Zone.java
+++ b/core/src/ch/asynk/rustanddust/game/Zone.java
@@ -1,8 +1,9 @@
package ch.asynk.rustanddust.game;
import ch.asynk.rustanddust.engine.Orientation;
+import ch.asynk.rustanddust.engine.TileSet;
-public class Zone extends HexSet
+public class Zone extends TileSet
{
public int allowedMoves;
public Orientation orientation;
diff --git a/core/src/ch/asynk/rustanddust/game/map/Map2Moves.java b/core/src/ch/asynk/rustanddust/game/map/Map2Moves.java
index c991d7e..3a29e95 100644
--- a/core/src/ch/asynk/rustanddust/game/map/Map2Moves.java
+++ b/core/src/ch/asynk/rustanddust/game/map/Map2Moves.java
@@ -3,24 +3,24 @@ package ch.asynk.rustanddust.game.map;
import com.badlogic.gdx.graphics.Texture;
import ch.asynk.rustanddust.RustAndDust;
+import ch.asynk.rustanddust.engine.TileSet;
import ch.asynk.rustanddust.engine.SelectedTile;
import ch.asynk.rustanddust.engine.Orientation;
import ch.asynk.rustanddust.engine.PathBuilder;
import ch.asynk.rustanddust.game.Map;
import ch.asynk.rustanddust.game.Unit;
import ch.asynk.rustanddust.game.Hex;
-import ch.asynk.rustanddust.game.HexSet;
public abstract class Map2Moves extends Map1Units
{
- protected final HexSet moves;
+ protected final TileSet moves;
protected final PathBuilder paths;
public Map2Moves(final RustAndDust game, Texture map, SelectedTile hex)
{
super(game, map, hex);
- moves = new HexSet(this, 40);
+ moves = new TileSet(this, 40);
paths = new PathBuilder(this, 10, 20, 5, 10);
}
@@ -46,7 +46,7 @@ public abstract class Map2Moves extends Map1Units
public int movesCollect(Unit unit)
{
if (unit.canMove())
- return collectPossibleMoves(unit, moves.asTiles());
+ return collectPossibleMoves(unit, moves);
moves.clear();
return 0;