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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-29 11:56:25 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-29 11:56:25 +0200 |
commit | c1ae3706233bb2abff79e7b4c8673bb01539f26d (patch) | |
tree | 4ddc1799592135868e07c2d63b95039e44410886 /core/src/ch/asynk/rustanddust | |
parent | 172e8f0bf1e4f91c5c5a529e5b3d7f4737b35e19 (diff) | |
download | RustAndDust-c1ae3706233bb2abff79e7b4c8673bb01539f26d.zip RustAndDust-c1ae3706233bb2abff79e7b4c8673bb01539f26d.tar.gz |
Map4Orders: enable replay
Diffstat (limited to 'core/src/ch/asynk/rustanddust')
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/map/Map4Orders.java | 85 |
1 files changed, 69 insertions, 16 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java b/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java index e1f08d2..269f0e7 100644 --- a/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java +++ b/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java @@ -17,6 +17,7 @@ public abstract class Map4Orders extends Map3Animations { protected final Battle battle; protected final OrderList orders; + protected final OrderList replayOrders; protected int actionId; protected abstract int engagementCost(Engagement e); @@ -29,6 +30,7 @@ public abstract class Map4Orders extends Map3Animations this.actionId = 0; this.battle = game.ctrl.battle; this.orders = new OrderList(10); + this.replayOrders = new OrderList(10); } @Override @@ -103,7 +105,8 @@ public abstract class Map4Orders extends Map3Animations Order order = Order.get(); order.setEngage(unit, target); - return process(order); + process(order); + return order.engagement.success; } public boolean promoteUnit(final Unit unit) @@ -115,6 +118,36 @@ public abstract class Map4Orders extends Map3Animations // STATES ENTRY <- + // REPLAY -> + + public void prepareReplayLastAction() + { + int s = orders.size(); + int a = orders.get(s - 1).actionId; + while (s > 0) { + s -= 1; + Order o = orders.get(s); + if (o.actionId != a) + break; + replayOrders.add(o); + } + } + + public Order stepReplay() + { + int s = replayOrders.size(); + if (s <= 0) + return null; + return replayOrders.remove(s - 1); + } + + public boolean replay(Order order) + { + return process(order, true); + } + + // REPLAY <- + private Order getMoveOrder(Unit unit, Move move) { Order order = Order.get(); @@ -124,36 +157,47 @@ public abstract class Map4Orders extends Map3Animations private boolean process(Order order) { + return process(order, false); + } + + private boolean process(Order order, boolean replay) + { RustAndDust.debug("Order", order.toString()); boolean r = false; switch(order.type) { case MOVE: - r = doMove(order.unit, order.move); + r = doMove(order.unit, order.move, replay); break; case PROMOTE: - r = doPromote(order.unit); + r = doPromote(order.unit, replay); break; case ENGAGE: - r = doEngagement(order.engagement); + r = doEngagement(order.engagement, replay); break; default: System.err.println(String.format("process wrong Order type %s", order.type)); break; } - if (r) { + if (r && !replay) { order.actionId = actionId; order.setActivable(activableUnits); orders.add(order); game.ctrl.orderProcessedCb(); } + if (replay) { + activableUnits.clear(); + for (Unit u : order.activable) + activableUnits.add(u); + } + return r; } - private boolean doMove(Unit unit, Move move) + private boolean doMove(Unit unit, Move move, boolean replay) { RustAndDust.debug(" Move", String.format("%s %s", move.type, move.toString())); @@ -192,7 +236,7 @@ public abstract class Map4Orders extends Map3Animations playMoveSound(unit); } - private boolean doPromote(final Unit unit) + private boolean doPromote(final Unit unit, boolean replay) { activableUnits.remove(unit); activatedUnits.add(unit); @@ -205,15 +249,24 @@ public abstract class Map4Orders extends Map3Animations return true; } - private boolean doEngagement(Engagement e) + private boolean doEngagement(Engagement e, boolean replay) { - resolveEngagement(e); - - activableUnits.clear(); - for (Unit u : activatedUnits) { - u.engage(); - if (u.canBreak()) - activableUnits.add(u); + if (replay) { + activatedUnits.clear(); + for (Unit u : e.assists) { + u.engage(); + activatedUnits.add(u); + } + e.attacker.engage(); + activatedUnits.add(e.attacker); + } else { + resolveEngagement(e); + activableUnits.clear(); + for (Unit u : activatedUnits) { + u.engage(); + if (u.canBreak()) + activableUnits.add(u); + } } if (e.success) { @@ -228,7 +281,7 @@ public abstract class Map4Orders extends Map3Animations if (engagementCost(e) == 0) activatedUnits.clear(); - return e.success; + return true; } } |