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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-01-19 17:43:41 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-01-19 17:43:41 +0100 |
commit | f7aadf54fe4e011362941050203afc39d4abdbc4 (patch) | |
tree | cbc447880b732d07a78e1cc2abae4c41da684a65 /assets/sounds/infantry_fire.mp3 | |
parent | 3b5a424fdf4e8963ab218775e35f60a36da2bc28 (diff) | |
download | RustAndDust-f7aadf54fe4e011362941050203afc39d4abdbc4.zip RustAndDust-f7aadf54fe4e011362941050203afc39d4abdbc4.tar.gz |
Revert "Ctrl: set player before calling battle.setup()"
setup() gives units to players, getPlayer() can then be called
This reverts commit eb02cfedf54d1320217881ca017ce2274b23c6a7.
Diffstat (limited to 'assets/sounds/infantry_fire.mp3')
0 files changed, 0 insertions, 0 deletions