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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-07 09:11:22 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-07 09:11:22 +0100 |
commit | 0fcc197ada29d57003e00429af8d0f7f860ba99b (patch) | |
tree | 1b9b44e4a64c5360ae064485371bb498094b0615 /android/assets/sounds | |
parent | fde84c4f717543e38e4c3367ef0ed259ad09166c (diff) | |
download | RustAndDust-0fcc197ada29d57003e00429af8d0f7f860ba99b.zip RustAndDust-0fcc197ada29d57003e00429af8d0f7f860ba99b.tar.gz |
BattleCommon: getWinner() first check if one player has no more units
Diffstat (limited to 'android/assets/sounds')
0 files changed, 0 insertions, 0 deletions