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authorJérémy Zurcher <jeremy@asynk.ch>2016-01-25 12:59:47 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2016-01-27 22:26:28 +0100
commitea54afb0ce7fe12d5f96114d767244e7505a8a5c (patch)
tree6ae165ae965fba71addb6c72f1262b109f9f2057 /android/assets/sounds/tank_fire_short.mp3
parentbab2b2f6d21d41e446342683d4351575b37d3f14 (diff)
downloadRustAndDust-ea54afb0ce7fe12d5f96114d767244e7505a8a5c.zip
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Player: getTurnDone() + getCurrentTurn() -> getTurn(), turn is increased at turn start
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