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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-29 10:33:01 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-29 10:33:01 +0100 |
commit | 89b7db7ccef38c37b96bb1b0693bda80f5ebfff0 (patch) | |
tree | 298d9645512a01e14ab8093ae58120d0a4d2a53f /android/assets/sounds/infantry_move.mp3 | |
parent | 1f39ed07f64bc37d4869bca07c33b899f307d966 (diff) | |
download | RustAndDust-89b7db7ccef38c37b96bb1b0693bda80f5ebfff0.zip RustAndDust-89b7db7ccef38c37b96bb1b0693bda80f5ebfff0.tar.gz |
TankFireAnimation: if no canAim -> go back to aiming 0 after fired
Diffstat (limited to 'android/assets/sounds/infantry_move.mp3')
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