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authorJérémy Zurcher <jeremy@asynk.ch>2014-09-12 15:25:59 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2014-09-12 15:25:59 +0200
commita73e8da681577e8b28a176dae366fd708b80ed73 (patch)
tree2062f7a898571450b1452385d2f4633811b859b6 /android/assets/skin/uiskin.json
parent0b45d496943a108c6971abc4f7d2a89fc1b636f3 (diff)
downloadRustAndDust-a73e8da681577e8b28a176dae366fd708b80ed73.zip
RustAndDust-a73e8da681577e8b28a176dae366fd708b80ed73.tar.gz
add simple skin from libgdx tests
Diffstat (limited to 'android/assets/skin/uiskin.json')
-rw-r--r--android/assets/skin/uiskin.json64
1 files changed, 64 insertions, 0 deletions
diff --git a/android/assets/skin/uiskin.json b/android/assets/skin/uiskin.json
new file mode 100644
index 0000000..5b18e4c
--- /dev/null
+++ b/android/assets/skin/uiskin.json
@@ -0,0 +1,64 @@
+{
+com.badlogic.gdx.graphics.g2d.BitmapFont: { default-font: { file: default.fnt } },
+com.badlogic.gdx.graphics.Color: {
+ green: { a: 1, b: 0, g: 1, r: 0 },
+ white: { a: 1, b: 1, g: 1, r: 1 },
+ red: { a: 1, b: 0, g: 0, r: 1 },
+ black: { a: 1, b: 0, g: 0, r: 0 }
+},
+com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: {
+ dialogDim: { name: white, color: { r: 0, g: 0, b: 0, a: 0.45 } }
+},
+com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
+ default: { down: default-round-down, up: default-round },
+ toggle: { down: default-round-down, checked: default-round-down, up: default-round }
+},
+com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
+ default: { down: default-round-down, up: default-round, font: default-font, fontColor: white },
+ toggle: { down: default-round-down, up: default-round, checked: default-round-down, font: default-font, fontColor: white, downFontColor: red }
+},
+com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: {
+ default: { vScroll: default-scroll, hScrollKnob: default-round-large, background: default-rect, hScroll: default-scroll, vScrollKnob: default-round-large }
+},
+com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: {
+ default: {
+ font: default-font, fontColor: white, background: default-select,
+ scrollStyle: default,
+ listStyle: { font: default-font, selection: default-select-selection }
+ }
+},
+com.badlogic.gdx.scenes.scene2d.ui.SplitPane$SplitPaneStyle: {
+ default-vertical: { handle: default-splitpane-vertical },
+ default-horizontal: { handle: default-splitpane }
+},
+com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: {
+ default: { titleFont: default-font, background: default-window, titleFontColor: white },
+ dialog: { titleFont: default-font, background: default-window, titleFontColor: white, stageBackground: dialogDim }
+},
+com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: {
+ default-horizontal: { background: default-slider, knob: default-slider-knob },
+ default-vertical: { background: default-slider, knob: default-round-large }
+},
+com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: {
+ default-horizontal: { background: default-slider, knob: default-slider-knob },
+ default-vertical: { background: default-slider, knob: default-round-large }
+},
+com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: {
+ default: { font: default-font, fontColor: white }
+},
+com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: {
+ default: { selection: selection, background: textfield, font: default-font, fontColor: white, cursor: cursor }
+},
+com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: {
+ default: { checkboxOn: check-on, checkboxOff: check-off, font: default-font, fontColor: white }
+},
+com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: {
+ default: { fontColorUnselected: white, selection: selection, fontColorSelected: white, font: default-font }
+},
+com.badlogic.gdx.scenes.scene2d.ui.Touchpad$TouchpadStyle: {
+ default: { background: default-pane, knob: default-round-large }
+},
+com.badlogic.gdx.scenes.scene2d.ui.Tree$TreeStyle: {
+ default: { minus: tree-minus, plus: tree-plus, selection: default-select-selection }
+}
+}