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authorJérémy Zurcher <jeremy@asynk.ch>2016-05-10 16:43:12 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2016-05-10 16:43:12 +0200
commitd63375eb57ebaaa5721ef8c9edbfb1a9ae11e931 (patch)
tree0e8b3f3874ca59e383f787019f58dba5c43c67ba /TODO
parent04b8e27bcdee46127891d381d31b7f49df660ef0 (diff)
downloadRustAndDust-d63375eb57ebaaa5721ef8c9edbfb1a9ae11e931.zip
RustAndDust-d63375eb57ebaaa5721ef8c9edbfb1a9ae11e931.tar.gz
StateSelect: call clear() on postTurnDone()
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FIX:
- fix shoot animations, quit -> resume
- - I once managed to have a target overlay constantly on ...
- fix bug in Msg: changing position on stacked labels does not work
TODO: