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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-10 14:45:58 +0200 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-10 14:45:58 +0200 | 
| commit | 04b8e27bcdee46127891d381d31b7f49df660ef0 (patch) | |
| tree | ba7710f22b8b5a36e42196c6c82312113ea76a39 /TODO | |
| parent | a45ee1f2d3a6d90b301cd2d5b11364c359932b0c (diff) | |
| download | RustAndDust-04b8e27bcdee46127891d381d31b7f49df660ef0.zip RustAndDust-04b8e27bcdee46127891d381d31b7f49df660ef0.tar.gz  | |
update TODO
Diffstat (limited to 'TODO')
| -rw-r--r-- | TODO | 5 | 
1 files changed, 2 insertions, 3 deletions
@@ -1,8 +1,7 @@  FIX: -    - BattleCommon init(ctrl) only for ctrl.postInitOrder(...) -    - replay ALL -    - get rid of StateAnimation + WAIT      - fix shoot animations, quit -> resume +    - I once managed to have a target overlay constantly on ... +    - fix bug in Msg: changing position on stacked labels does not work  TODO:      - turret aiming sound  | 
