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authorJérémy Zurcher <jeremy@asynk.ch>2014-12-18 15:33:09 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-12-18 15:33:09 +0100
commitc2b247ae75d4825b33a5b328c9ef62952b5bfaa1 (patch)
treeb0b5597688b1f47e424e818df6bd2d37772e1836 /TODO
parentc5df6133eec3a97ae7e5a7c5b310bf0be45bafe6 (diff)
downloadRustAndDust-c2b247ae75d4825b33a5b328c9ef62952b5bfaa1.zip
RustAndDust-c2b247ae75d4825b33a5b328c9ef62952b5bfaa1.tar.gz
update TODO
Diffstat (limited to 'TODO')
-rw-r--r--TODO44
1 files changed, 22 insertions, 22 deletions
diff --git a/TODO b/TODO
index 3d50726..6422621 100644
--- a/TODO
+++ b/TODO
@@ -2,10 +2,7 @@ BUGS:
- resize -> Hud issues
TODO:
- - Animations
- - selected Hex
- - infantry move sound
- - infantry shot
+ - infantry move sound
- tutorial
- moves
- HQ moves
@@ -14,6 +11,10 @@ TODO:
- correctly dispose of everything at the end of a game
- pause / resume
- maybe do not need cancel button in engagement and HQ mode, but must support canCancel option
+ - desktop config :
+ - config.fullscreen = false;
+ - config.forceExit = true;
+ - config.vSyncEnabled = true;
NEXT:
- support different board layout
@@ -22,28 +23,27 @@ NEXT:
- inverted even/odd row scheme
- automatic overlays to show unit stack depth
-device unique ID:
- final TelephonyManager tm = (TelephonyManager) getBaseContext().getSystemService(Context.TELEPHONY_SERVICE);
- final String tmDevice, tmSerial, androidId;
- tmDevice = "" + tm.getDeviceId();
- tmSerial = "" + tm.getSimSerialNumber();
- androidId = "" + android.provider.Settings.Secure.getString(getContentResolver(), android.provider.Settings.Secure.ANDROID_ID);
+RESOURCES
+ - better to track installation:
+ - http://android-developers.blogspot.ch/2011/03/identifying-app-installations.html
- UUID deviceUuid = new UUID(androidId.hashCode(), ((long)tmDevice.hashCode() << 32) | tmSerial.hashCode());
- String deviceId = deviceUuid.toString();
+ - integrate native android stuff in libgdx:
+ - https://code.google.com/p/libgdx-users/wiki/IntegratingAndroidNativeUiElements
-better to track installation:
- http://android-developers.blogspot.ch/2011/03/identifying-app-installations.html
+ - crypt:
+ - https://code.google.com/p/gwt-crypto/
+ - font:
+ - http://kvazars.com/littera/
-integrate native android stuff in libgdx:
- https://code.google.com/p/libgdx-users/wiki/IntegratingAndroidNativeUiElements
+ - device unique ID:
+ final TelephonyManager tm = (TelephonyManager) getBaseContext().getSystemService(Context.TELEPHONY_SERVICE);
+ final String tmDevice, tmSerial, androidId;
+ tmDevice = "" + tm.getDeviceId();
+ tmSerial = "" + tm.getSimSerialNumber();
+ androidId = "" + android.provider.Settings.Secure.getString(getContentResolver(), android.provider.Settings.Secure.ANDROID_ID);
-crypt:
- https://code.google.com/p/gwt-crypto/
-
-
-font:
- http://kvazars.com/littera/
+ UUID deviceUuid = new UUID(androidId.hashCode(), ((long)tmDevice.hashCode() << 32) | tmSerial.hashCode());
+ String deviceId = deviceUuid.toString();