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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-12-03 22:18:32 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-12-03 22:18:32 +0100 |
commit | d2538cfdf01bbcbaf28ebd254e6fc32fd2613f8a (patch) | |
tree | 22f45ff98a900418c3cbc1d2ea663442e2800d15 | |
parent | daf256e629dbe272ab0267e31e19bbca31d24e1f (diff) | |
download | RustAndDust-d2538cfdf01bbcbaf28ebd254e6fc32fd2613f8a.zip RustAndDust-d2538cfdf01bbcbaf28ebd254e6fc32fd2613f8a.tar.gz |
TankFireAnimation: and image tuning
-rw-r--r-- | android/assets/data/tank_fire.png | bin | 77414 -> 55453 bytes | |||
-rw-r--r-- | core/src/ch/asynk/tankontank/engine/gfx/animations/TankFireAnimation.java | 6 |
2 files changed, 2 insertions, 4 deletions
diff --git a/android/assets/data/tank_fire.png b/android/assets/data/tank_fire.png Binary files differindex 3d3c826..ca544df 100644 --- a/android/assets/data/tank_fire.png +++ b/android/assets/data/tank_fire.png diff --git a/core/src/ch/asynk/tankontank/engine/gfx/animations/TankFireAnimation.java b/core/src/ch/asynk/tankontank/engine/gfx/animations/TankFireAnimation.java index 582d1ac..a96bcc2 100644 --- a/core/src/ch/asynk/tankontank/engine/gfx/animations/TankFireAnimation.java +++ b/core/src/ch/asynk/tankontank/engine/gfx/animations/TankFireAnimation.java @@ -17,8 +17,8 @@ public class TankFireAnimation implements Disposable, Animation, Pool.Poolable private static final float SHOT_SCATTERING = 60f; private static final float TIME_SCATTERING = 0.6f; private static final float START_DELAY = 0.8f; - private static final float SHOT_SPEED = 700f; - private static final float EXPLOSION_FRAME_DURATION = 0.05f; + private static final float SHOT_SPEED = 900f; + private static final float EXPLOSION_FRAME_DURATION = 0.07f; private TextureRegion fireRegion; private float fire_a; @@ -29,7 +29,6 @@ public class TankFireAnimation implements Disposable, Animation, Pool.Poolable private float fire_dy; private float fire_dw; - private float smoke_dx; private float smoke_df; private int smoke_frame; @@ -108,7 +107,6 @@ public class TankFireAnimation implements Disposable, Animation, Pool.Poolable this.fire_dw = (w / fire_duration); // smoke var - this.smoke_dx = 0f; this.smoke_df = (FireAnimation.tankFire.rows / explosion_duration); this.smoke_frame = 0; |