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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-03 09:25:24 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-03 09:25:24 +0200 |
commit | ce7c783b110211ee434ad862a98ffbffa33e0ac1 (patch) | |
tree | 6560ab66fcd69cc2c38de0b45888e964492b3885 | |
parent | 3f556731808b6138905cb485f2d4feee2e8c55ff (diff) | |
download | RustAndDust-ce7c783b110211ee434ad862a98ffbffa33e0ac1.zip RustAndDust-ce7c783b110211ee434ad862a98ffbffa33e0ac1.tar.gz |
Map0Hex: coding style
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/map/Map0Hex.java | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/map/Map0Hex.java b/core/src/ch/asynk/rustanddust/game/map/Map0Hex.java index 9b44bed..c2049ea 100644 --- a/core/src/ch/asynk/rustanddust/game/map/Map0Hex.java +++ b/core/src/ch/asynk/rustanddust/game/map/Map0Hex.java @@ -104,7 +104,8 @@ public abstract class Map0Hex extends Board { if (army == null) army = Army.NONE; - switch(army) { + switch(army) + { case GE: enableOverlayOn(hex, Hex.OBJECTIVE_GE, true); enableOverlayOn(hex, Hex.OBJECTIVE_US, false); |