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authorJérémy Zurcher <jeremy@asynk.ch>2016-04-01 01:02:07 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2016-04-01 01:02:07 +0200
commitb4ad4255e646b1d5d6dcbb7d22fdb987983b700d (patch)
tree1b01228783cd5b5865a0f7899806a6b601a10a51
parentedf03bf27886c3b0955b4a044728d90981e0d3c5 (diff)
downloadRustAndDust-b4ad4255e646b1d5d6dcbb7d22fdb987983b700d.zip
RustAndDust-b4ad4255e646b1d5d6dcbb7d22fdb987983b700d.tar.gz
Ctrl: setState(StateType) depth msg is error not debug
-rw-r--r--core/src/ch/asynk/rustanddust/game/Ctrl.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java
index bd93601..6ec7184 100644
--- a/core/src/ch/asynk/rustanddust/game/Ctrl.java
+++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java
@@ -369,7 +369,7 @@ public abstract class Ctrl implements Disposable
{
depth += 1;
if (depth > 1)
- RustAndDust.debug(String.format("***!!!*** STATE DEPTH : %d", depth));
+ RustAndDust.error(String.format("***!!!*** STATE DEPTH : %d", depth));
if (nextState == StateType.ABORT)
nextState = abortAction();