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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-01-14 14:50:27 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-01-14 14:50:27 +0100 |
commit | f510ce9555e9cbc78c6d7e73fc7b22a1128c922b (patch) | |
tree | 14585405b9d8b39f615c3802912150c9164b3a3c | |
parent | 718e67d15ca1d3f45121a4eae279f2ecf076629b (diff) | |
download | RustAndDust-f510ce9555e9cbc78c6d7e73fc7b22a1128c922b.zip RustAndDust-f510ce9555e9cbc78c6d7e73fc7b22a1128c922b.tar.gz |
increase code versionv19
-rw-r--r-- | android/AndroidManifest.xml | 4 | ||||
-rw-r--r-- | core/src/ch/asynk/rustanddust/screens/MenuScreen.java | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/android/AndroidManifest.xml b/android/AndroidManifest.xml index 35d77c7..79e3fe6 100644 --- a/android/AndroidManifest.xml +++ b/android/AndroidManifest.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="ch.asynk.rustanddust.android" - android:versionCode="18" + android:versionCode="19" android:versionName="1.0.1" > <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="20" /> @@ -13,7 +13,7 @@ android:theme="@style/GdxTheme" > <activity android:name="ch.asynk.rustanddust.android.AndroidLauncher" - android:label="@string/app_name" + android:label="@string/app_name" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation|screenSize"> <intent-filter> diff --git a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java index c518765..ce90293 100644 --- a/core/src/ch/asynk/rustanddust/screens/MenuScreen.java +++ b/core/src/ch/asynk/rustanddust/screens/MenuScreen.java @@ -80,7 +80,7 @@ public class MenuScreen implements Screen this.geFlag = new Sprite(game.getUiRegion(game.UI_GE_FLAG)); this.versionLabel = new Label(game.font); - this.versionLabel.write("v18"); + this.versionLabel.write("v19"); this.mainMenu = new MainMenu(game); this.playMenu = new PlayMenu(game); this.optionsMenu = new OptionsMenu(game); |