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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-29 19:15:01 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-29 19:15:01 +0200 |
commit | c3d2986b22a8f2f1f5afa3567eca9d6b75c9f27a (patch) | |
tree | 3070143c84cacdcc8f84de406a18947dd26642f2 | |
parent | b1fe80f29c7f8c28802a7e2d1c4aaf9582a0e46f (diff) | |
download | RustAndDust-c3d2986b22a8f2f1f5afa3567eca9d6b75c9f27a.zip RustAndDust-c3d2986b22a8f2f1f5afa3567eca9d6b75c9f27a.tar.gz |
Solo: use game.config.loadMode to load json
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/ctrl/Solo.java | 19 |
1 files changed, 18 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java index c9de875..54d2310 100644 --- a/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java +++ b/core/src/ch/asynk/rustanddust/game/ctrl/Solo.java @@ -27,7 +27,7 @@ public class Solo extends Ctrl battle.initialDeployment(); synched = true; } else { - GameRecord r = game.db.loadGame(gameId); + GameRecord r = loadState(); if (r != null) { load(Marshal.Mode.STATE, r.state); load(Marshal.Mode.ORDERS, r.orders); @@ -39,6 +39,23 @@ public class Solo extends Ctrl } } + private GameRecord loadState() + { + GameRecord r = null; + switch (game.config.loadMode) { + case LOAD: + r = game.db.loadGame(gameId); + break; + case REPLAY_LAST: + r = game.db.loadLastTurn(gameId); + break; + case REPLAY_ALL: + // TODO REPLAY_ALL + break; + } + return r; + } + @Override public void orderProcessedCb() { |