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authorJérémy Zurcher <jeremy@asynk.ch>2016-03-07 15:40:32 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2016-03-07 15:40:32 +0100
commit6713a1ee20ed72e74117d1cee95ab2b48cb6c6e4 (patch)
tree90bcab2f4c851d2fb2fc0d5be1ec43dada445513
parentd88c5cc130025eb2a0214436a86c15dad2787589 (diff)
downloadRustAndDust-6713a1ee20ed72e74117d1cee95ab2b48cb6c6e4.zip
RustAndDust-6713a1ee20ed72e74117d1cee95ab2b48cb6c6e4.tar.gz
NewGameMenu: remove debug output
-rw-r--r--core/src/ch/asynk/rustanddust/menu/NewGameMenu.java1
1 files changed, 0 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/menu/NewGameMenu.java b/core/src/ch/asynk/rustanddust/menu/NewGameMenu.java
index 7abe61f..b9815ba 100644
--- a/core/src/ch/asynk/rustanddust/menu/NewGameMenu.java
+++ b/core/src/ch/asynk/rustanddust/menu/NewGameMenu.java
@@ -166,7 +166,6 @@ public class NewGameMenu extends Patch implements MenuCtrl.Panel
}
game.config.gameId = game.db.gameExists(game.config.battle.getId(), game.config.gameMode.i);
- System.err.println(game.config.gameId);
if (game.config.gameId != game.db.NO_RECORD) {
notImplemented = false;
return MenuCtrl.MenuType.OKKO;