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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-16 17:19:28 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-16 17:19:28 +0200 |
commit | 5ba14d46fbcb90888f057524430d5601f7a8f3c8 (patch) | |
tree | 6635d9bd6e2d490acca2f2b65ff1592dbbeeb273 | |
parent | ecfa74945c740542d5d4bb488b6c084af929a377 (diff) | |
download | RustAndDust-5ba14d46fbcb90888f057524430d5601f7a8f3c8.zip RustAndDust-5ba14d46fbcb90888f057524430d5601f7a8f3c8.tar.gz |
GameScreen: INPUT_DELAY 0.) -> 0.3
-rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index f04282e..c4dd19b 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -31,7 +31,7 @@ public class GameScreen implements Screen { private static final boolean DEBUG = false; - private static final float INPUT_DELAY = 0.5f; + private static final float INPUT_DELAY = 0.3f; private static final float ZOOM_IN_MAX = 0.2f; private static final float ZOOM_GESTURE_FACTOR = .01f; private static final float ZOOM_SCROLL_FACTOR = .1f; |