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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-02-18 15:40:55 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-02-18 15:40:55 +0100 |
commit | c565c843058d3a6c28ac1e288fb4ea1d1e529be7 (patch) | |
tree | 86b6b95c81d9799397b04f8978d986e933ef97d0 | |
parent | 0b35e5b14cc58f87bab6364d236c141b82e03117 (diff) | |
download | RustAndDust-c565c843058d3a6c28ac1e288fb4ea1d1e529be7.zip RustAndDust-c565c843058d3a6c28ac1e288fb4ea1d1e529be7.tar.gz |
StateDeployment: show Unit on board, emit the real move after rotation selection
-rw-r--r-- | core/src/ch/asynk/tankontank/game/states/StateDeployment.java | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java index 3fd9aa5..9fb9a7e 100644 --- a/core/src/ch/asynk/tankontank/game/states/StateDeployment.java +++ b/core/src/ch/asynk/tankontank/game/states/StateDeployment.java @@ -101,7 +101,7 @@ public class StateDeployment extends StateCommon { selectedUnit = unit; selectedHex = upHex; - map.setOnBoard(unit, upHex, entryZone.orientation); + map.showOnBoard(unit, upHex, entryZone.orientation); deployedUnits.add(unit); entryZone.enable(Hex.AREA, false); showRotation(unit, upHex); @@ -122,8 +122,11 @@ public class StateDeployment extends StateCommon { map.unselectHex(selectedHex); map.hideDirections(selectedHex); - if (o != Orientation.KEEP) - selectedUnit.setRotation(o.r()); + + if (o == Orientation.KEEP) + o = entryZone.orientation; + map.setOnBoard(selectedUnit, selectedHex, o); + ctrl.hud.actionButtons.hide(); ctrl.hud.playerInfo.unitDock.show(); entryZone = null; |