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authorJérémy Zurcher <jeremy@asynk.ch>2014-11-10 15:04:47 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-11-10 15:04:47 +0100
commitfb735814d8df0dc5703f31d5dec765d0946a734a (patch)
tree89fb301698ccf2dbacf9790f6a5b84763819d37e
parent7e03cb2842d9140682374ec12e108333f895ce03 (diff)
downloadRustAndDust-fb735814d8df0dc5703f31d5dec765d0946a734a.zip
RustAndDust-fb735814d8df0dc5703f31d5dec765d0946a734a.tar.gz
Ctl,Hud: setup end of game screen
-rw-r--r--core/src/ch/asynk/tankontank/game/Ctrl.java9
-rw-r--r--core/src/ch/asynk/tankontank/game/Hud.java49
2 files changed, 43 insertions, 15 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java
index 24e9344..5595b85 100644
--- a/core/src/ch/asynk/tankontank/game/Ctrl.java
+++ b/core/src/ch/asynk/tankontank/game/Ctrl.java
@@ -13,6 +13,8 @@ import ch.asynk.tankontank.game.states.StateBreak;
import ch.asynk.tankontank.game.states.StateAnimation;
import ch.asynk.tankontank.game.states.StateEntry;
+import ch.asynk.tankontank.screens.OptionsScreen;
+
public class Ctrl implements Disposable
{
private final TankOnTank game;
@@ -106,7 +108,7 @@ public class Ctrl implements Disposable
player.turnEnd();
Player winner = battle.checkVictory(this);
if (winner != null) {
- TankOnTank.debug("TODO " + winner + " has won !!!!!!!!!!!");
+ hud.victory(winner, ((winner == player) ? opponent : player));
}
Player tmp = player;
player = opponent;
@@ -195,4 +197,9 @@ public class Ctrl implements Disposable
if (!blockMap && state.upInMap(x, y))
state.touchUp();
}
+
+ public void endGame()
+ {
+ game.setScreen(new OptionsScreen(game));
+ }
}
diff --git a/core/src/ch/asynk/tankontank/game/Hud.java b/core/src/ch/asynk/tankontank/game/Hud.java
index c717408..f441931 100644
--- a/core/src/ch/asynk/tankontank/game/Hud.java
+++ b/core/src/ch/asynk/tankontank/game/Hud.java
@@ -12,13 +12,14 @@ import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.math.Rectangle;
import ch.asynk.tankontank.engine.gfx.Image;
+
import ch.asynk.tankontank.game.State.StateType;
import ch.asynk.tankontank.game.hud.Msg;
-import ch.asynk.tankontank.game.hud.Bg;
import ch.asynk.tankontank.game.hud.ActionButtons;
import ch.asynk.tankontank.game.hud.LabelImage;
import ch.asynk.tankontank.game.hud.UnitDock;
import ch.asynk.tankontank.game.hud.OkCancel;
+import ch.asynk.tankontank.game.hud.Statistics;
import ch.asynk.tankontank.game.hud.Position;
import ch.asynk.tankontank.TankOnTank;
@@ -47,12 +48,14 @@ public class Hud implements Disposable
private BitmapFont font;
+ private Statistics stats;
private OkCancel okCancel;
- private OkCancelAction okCancelAction;
+ private DialogAction dialogAction;
- enum OkCancelAction
+ enum DialogAction
{
END_TURN,
+ END_GAME
}
public Hud(final Ctrl ctrl, final TankOnTank game)
@@ -75,6 +78,7 @@ public class Hud implements Disposable
msg = new Msg(font, atlas.findRegion("disabled"), 10f);
okCancel = new OkCancel(font, atlas.findRegion("disabled"), atlas, 10f);
+ stats = new Statistics(font, atlas.findRegion("disabled"), atlas, 10f);
float x = OFFSET;
float y = (Gdx.graphics.getHeight() - OFFSET);
@@ -104,6 +108,7 @@ public class Hud implements Disposable
msg.dispose();
okCancel.dispose();
+ stats.dispose();
}
public void changeState(StateType from, StateType to)
@@ -154,6 +159,7 @@ public class Hud implements Disposable
msg.draw(batch);
okCancel.draw(batch);
+ stats.draw(batch);
}
public void drawDebug(ShapeRenderer debugShapes)
@@ -168,6 +174,7 @@ public class Hud implements Disposable
msg.drawDebug(debugShapes);
okCancel.drawDebug(debugShapes);
+ stats.drawDebug(debugShapes);
}
public Unit getDockUnit()
@@ -210,6 +217,8 @@ public class Hud implements Disposable
hit = reinforcement;
else if (okCancel.hit(x, y))
hit = okCancel;
+ else if (stats.hit(x, y))
+ hit = stats;
else
return false;
@@ -230,31 +239,43 @@ public class Hud implements Disposable
else if ((hit == unitDock) && unitDock.hit(x, y))
ctrl.setState(StateType.ENTRY);
else if ((hit == okCancel) && okCancel.hit(x, y))
- closeOkCancel();
+ closeDialog();
+ else if ((hit == stats) && stats.hit(x, y))
+ closeDialog();
hit = null;
return true;
}
- private void closeOkCancel()
+ private void closeDialog()
{
- ctrl.blockMap = false;
- okCancel.visible = false;
- if (okCancel.ok) {
- switch(okCancelAction)
- {
- case END_TURN:
+ switch(dialogAction)
+ {
+ case END_TURN:
+ if (okCancel.ok)
ctrl.endPlayerTurn();
- break;
- }
+ okCancel.visible = false;
+ break;
+ case END_GAME:
+ stats.visible = false;
+ ctrl.endGame();
+ break;
}
+ ctrl.blockMap = false;
}
private void askEndTurn()
{
ctrl.blockMap = true;
- okCancelAction = OkCancelAction.END_TURN;
+ dialogAction = DialogAction.END_TURN;
okCancel.show("You still have Action Points left.\nEnd your Turn anyway ?", Position.MIDDLE_CENTER);
}
+
+ public void victory(Player winner, Player loser)
+ {
+ ctrl.blockMap = true;
+ dialogAction = DialogAction.END_GAME;
+ stats.show(winner, loser, Position.MIDDLE_CENTER);
+ }
}