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authorJérémy Zurcher <jeremy@asynk.ch>2014-09-30 17:11:58 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2014-09-30 17:11:58 +0200
commit6d4c18b1d6b83a58ccd739586ba5d1e7b9421be0 (patch)
treee380aa289c02bb0bff4f818978818ee43d8f5851
parentb85879c878bbf7cae47f1ab2722af7e07f00dd93 (diff)
downloadRustAndDust-6d4c18b1d6b83a58ccd739586ba5d1e7b9421be0.zip
RustAndDust-6d4c18b1d6b83a58ccd739586ba5d1e7b9421be0.tar.gz
GameScreen: screenToViewport -> screenToWorld
-rw-r--r--core/src/ch/asynk/tankontank/screens/GameScreen.java8
1 files changed, 4 insertions, 4 deletions
diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java
index 371eaa7..764ff37 100644
--- a/core/src/ch/asynk/tankontank/screens/GameScreen.java
+++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java
@@ -62,7 +62,7 @@ public class GameScreen implements Screen
private Label fps;
private Stage hud;
- private Vector2 screenToViewport = new Vector2(); // ratio
+ private Vector2 screenToWorld = new Vector2(); // ratio
private Vector3 touchPos = new Vector3(); // world coordinates
private Vector2 dragPos = new Vector2(); // screen coordinates
@@ -140,8 +140,8 @@ public class GameScreen implements Screen
@Override
public boolean touchDragged(int x, int y, int pointer)
{
- float deltaX = ((x - dragPos.x) * cam.zoom * screenToViewport.x);
- float deltaY = ((dragPos.y - y) * cam.zoom * screenToViewport.y);
+ float deltaX = ((x - dragPos.x) * cam.zoom * screenToWorld.x);
+ float deltaY = ((dragPos.y - y) * cam.zoom * screenToWorld.y);
dragPos.set(x, y);
if (map.drag(deltaX, deltaY)) {
unproject(x, y, touchPos);
@@ -238,7 +238,7 @@ public class GameScreen implements Screen
maxZoomOut = Math.min((map.getWidth() / cam.viewportWidth), (map.getHeight() / cam.viewportHeight));
cam.zoom = MathUtils.clamp(cam.zoom, ZOOM_IN_MAX, maxZoomOut);
- screenToViewport.set((cam.viewportWidth / width), (cam.viewportHeight / height));
+ screenToWorld.set((cam.viewportWidth / width), (cam.viewportHeight / height));
}
@Override