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authorJérémy Zurcher <jeremy@asynk.ch>2014-11-05 12:15:12 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-11-05 12:15:12 +0100
commitab1d8a6cb84e26aacbece5bcb84ae302baffcf2b (patch)
tree9bc3467bad120b34baf5a877e991457e10529744
parent0f77f2ff98a8128e18044eb34d2c76234ebe8749 (diff)
downloadRustAndDust-ab1d8a6cb84e26aacbece5bcb84ae302baffcf2b.zip
RustAndDust-ab1d8a6cb84e26aacbece5bcb84ae302baffcf2b.tar.gz
Unit: indent
-rw-r--r--core/src/ch/asynk/tankontank/game/Unit.java8
1 files changed, 4 insertions, 4 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Unit.java b/core/src/ch/asynk/tankontank/game/Unit.java
index 2bea006..e604a3b 100644
--- a/core/src/ch/asynk/tankontank/game/Unit.java
+++ b/core/src/ch/asynk/tankontank/game/Unit.java
@@ -10,10 +10,10 @@ import ch.asynk.tankontank.engine.Orientation;
public class Unit extends HeadedPawn
{
- public static final int MOVE = 0;
- public static final int TARGET = 1;
- public static final int FIRE = 2;
- public static final int MAY_FIRE = 3;
+ public static final int MOVE = 0;
+ public static final int TARGET = 1;
+ public static final int FIRE = 2;
+ public static final int MAY_FIRE = 3;
public enum UnitType implements Pawn.PawnType
{