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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-09 01:29:51 +0100 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-09 01:29:51 +0100 | 
| commit | 6d53fc7983a13b65aee3ddd4774ff469fa3106c5 (patch) | |
| tree | 1865f2d60c69140451a6b49ef485795bf062f836 | |
| parent | 70fdcabbc7d07581e0c684daddcd5ea2dfbe14cb (diff) | |
| download | RustAndDust-6d53fc7983a13b65aee3ddd4774ff469fa3106c5.zip RustAndDust-6d53fc7983a13b65aee3ddd4774ff469fa3106c5.tar.gz | |
GameScreen: enable Hud debug on DEBUG
| -rw-r--r-- | core/src/ch/asynk/tankontank/screens/GameScreen.java | 9 | 
1 files changed, 9 insertions, 0 deletions
| diff --git a/core/src/ch/asynk/tankontank/screens/GameScreen.java b/core/src/ch/asynk/tankontank/screens/GameScreen.java index 99cfaac..2eb3810 100644 --- a/core/src/ch/asynk/tankontank/screens/GameScreen.java +++ b/core/src/ch/asynk/tankontank/screens/GameScreen.java @@ -219,6 +219,15 @@ public class GameScreen implements Screen          hudBatch.begin();          ctrl.hud.draw(hudBatch);          hudBatch.end(); + +        if (DEBUG) { +            Gdx.gl.glEnable(GL20.GL_BLEND); +            debugShapes.setAutoShapeType(true); +            debugShapes.setProjectionMatrix(hudCam.combined); +            debugShapes.begin(); +            ctrl.hud.drawDebug(debugShapes); +            debugShapes.end(); +        }      }      @Override | 
