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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-02-10 11:54:15 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-02-10 11:54:15 +0100 |
commit | 6154e6415ecff8949c38e0eb655da01362b9e550 (patch) | |
tree | cf6b19549541c8ab3a5bd1c004115ac2afebc730 | |
parent | ce99297b3e4e46070d4f0eb4f5d05ee9c090dd53 (diff) | |
download | RustAndDust-6154e6415ecff8949c38e0eb655da01362b9e550.zip RustAndDust-6154e6415ecff8949c38e0eb655da01362b9e550.tar.gz |
Map5Marshal: unload/load Unit entryZone and exitZone
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/map/Map5Marshal.java | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/map/Map5Marshal.java b/core/src/ch/asynk/rustanddust/game/map/Map5Marshal.java index 4bc0509..5c72394 100644 --- a/core/src/ch/asynk/rustanddust/game/map/Map5Marshal.java +++ b/core/src/ch/asynk/rustanddust/game/map/Map5Marshal.java @@ -43,13 +43,13 @@ public abstract class Map5Marshal extends Map4Orders json.setWriter(writer); json.writeObjectStart(); + json.writeObjectStart("map"); + unload(json); + json.writeObjectEnd(); json.writeArrayStart("players"); unload(json, player); unload(json, opponent); json.writeArrayEnd(); - json.writeObjectStart("map"); - unload(json); - json.writeObjectEnd(); json.writeArrayStart("orders"); unload(json, orders); json.writeArrayEnd(); @@ -100,6 +100,8 @@ public abstract class Map5Marshal extends Map4Orders json.writeValue(unit.ace); json.writeValue(unit.hasMoved); json.writeValue(unit.hasFired); + json.writeValue(entryZones.indexOf(unit.entryZone)); + json.writeValue(exitZones.indexOf(unit.exitZone)); json.writeArrayEnd(); if (pos) { Hex h = unit.getHex(); @@ -266,9 +268,9 @@ public abstract class Map5Marshal extends Map4Orders { units.clear(); JsonValue root = new JsonReader().parse(payload); + loadMap(root.get("map")); players[0] = loadPlayer(root.get("players").get(0)); players[1] = loadPlayer(root.get("players").get(1)); - loadMap(root.get("map")); loadOrders(root.get("orders")); units.clear(); } @@ -307,6 +309,10 @@ public abstract class Map5Marshal extends Map4Orders Unit u = game.factory.getUnit(code, a.getBoolean(0), a.getBoolean(1)); if (a.getBoolean(2)) u.setMoved(); if (a.getBoolean(3)) u.setFired(); + int i = a.getInt(4); + if (i != -1) u.entryZone = entryZones.get(i); + i = a.getInt(5); + if (i != -1) u.exitZone = exitZones.get(i); u.id = unitId; if (pos) { a = v.get("p"); |