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authorJérémy Zurcher <jeremy@asynk.ch>2014-11-10 14:12:58 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2014-11-10 14:12:58 +0100
commit2404b4b89c1641a8d1f5398b6a9bd2e0f816211d (patch)
tree3e8a14e62e8b67431612cc66bef0932660e3e014
parenta6cab36024b954d4aaf260d0c0ac24ab7044f8f9 (diff)
downloadRustAndDust-2404b4b89c1641a8d1f5398b6a9bd2e0f816211d.zip
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Hud: actionButtons padding 10f -> 5f
-rw-r--r--core/src/ch/asynk/tankontank/game/Hud.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Hud.java b/core/src/ch/asynk/tankontank/game/Hud.java
index 9cad8aa..c717408 100644
--- a/core/src/ch/asynk/tankontank/game/Hud.java
+++ b/core/src/ch/asynk/tankontank/game/Hud.java
@@ -63,7 +63,7 @@ public class Hud implements Disposable
font = game.skin.getFont("default-font");
TextureAtlas atlas = game.factory.hudAtlas;
- actionButtons = new ActionButtons(ctrl, atlas.findRegion("disabled"), atlas, 10f);
+ actionButtons = new ActionButtons(ctrl, atlas.findRegion("disabled"), atlas, 5f);
actionButtons.hide();
usFlag = new Image(atlas.findRegion("us-flag"));