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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-07 14:54:36 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-12-07 14:54:36 +0100 |
commit | 406635ee3709e511867e01a05ce24a79ffbe53f7 (patch) | |
tree | dc191e82146cf11ecec7da52f8326459696a02a3 | |
parent | ff3a287ed7663e1e672cb679374b035e9e82e60a (diff) | |
download | RustAndDust-406635ee3709e511867e01a05ce24a79ffbe53f7.zip RustAndDust-406635ee3709e511867e01a05ce24a79ffbe53f7.tar.gz |
Map,States: improve API -> hexWhatShow/Hide
10 files changed, 46 insertions, 46 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Map.java b/core/src/ch/asynk/rustanddust/game/Map.java index 7cf52e9..c5e1153 100644 --- a/core/src/ch/asynk/rustanddust/game/Map.java +++ b/core/src/ch/asynk/rustanddust/game/Map.java @@ -667,17 +667,17 @@ public abstract class Map extends Board implements MoveToAnimationCb, ObjectiveS public void hidePossibleMoves() { possibleMoves.enable(Hex.AREA, false); } public void showPathBuilder() { pathBuilder.enable(Hex.AREA, true); } public void hidePathBuilder() { pathBuilder.enable(Hex.AREA, false); } - public void showPath(Hex dst) { pathBuilder.enable(Hex.MOVE, true); showMove(dst); } - public void hidePath(Hex dst) { pathBuilder.enable(Hex.MOVE, false); hideMove(dst); } - - public void selectHex(Hex hex) { selectedTile.set(hex); } - public void unselectHex(Hex hex) { selectedTile.hide(); } - public void showMove(Hex hex) { enableOverlayOn(hex, Hex.MOVE, true); } - public void hideMove(Hex hex) { enableOverlayOn(hex, Hex.MOVE, false); } - public void showDirections(Hex hex) { enableOverlayOn(hex, Hex.DIRECTIONS, true); } - public void hideDirections(Hex hex) { enableOverlayOn(hex, Hex.DIRECTIONS, false); } - public void showExit(Hex hex) { enableOverlayOn(hex, Hex.EXIT, true); } - public void hideExit(Hex hex) { enableOverlayOn(hex, Hex.EXIT, false); } + public void showPath(Hex dst) { pathBuilder.enable(Hex.MOVE, true); hexMoveShow(dst); } + public void hidePath(Hex dst) { pathBuilder.enable(Hex.MOVE, false); hexMoveHide(dst); } + + public void hexSelect(Hex hex) { selectedTile.set(hex); } + public void hexUnselect(Hex hex) { selectedTile.hide(); } + public void hexMoveShow(Hex hex) { enableOverlayOn(hex, Hex.MOVE, true); } + public void hexMoveHide(Hex hex) { enableOverlayOn(hex, Hex.MOVE, false); } + public void hexDirectionsShow(Hex hex) { enableOverlayOn(hex, Hex.DIRECTIONS, true); } + public void hexDirectionsHide(Hex hex) { enableOverlayOn(hex, Hex.DIRECTIONS, false); } + public void hexExitShow(Hex hex) { enableOverlayOn(hex, Hex.EXIT, true); } + public void hexExitHide(Hex hex) { enableOverlayOn(hex, Hex.EXIT, false); } public void showObjective(Hex hex, Army army, boolean hold) { diff --git a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java index 459f640..99dfb63 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateBreak.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateBreak.java @@ -24,9 +24,9 @@ public class StateBreak extends StateCommon public void leave(StateType nextState) { map.unitsHide(UnitType.BREAK_THROUGH); - map.hideMove(to); - map.hideDirections(to); - if (activeUnit != null) map.hideMove(activeUnit.getHex()); + map.hexMoveHide(to); + map.hexDirectionsHide(to); + if (activeUnit != null) map.hexMoveHide(activeUnit.getHex()); } @Override @@ -54,9 +54,9 @@ public class StateBreak extends StateCommon Unit unit = upHex.getUnit(); if (map.unitsContains(UnitType.BREAK_THROUGH, unit)) { activeUnit = unit; - map.showMove(upHex); - map.showMove(to); - map.showDirections(to); + map.hexMoveShow(upHex); + map.hexMoveShow(to); + map.hexDirectionsShow(to); map.unitsHide(UnitType.BREAK_THROUGH); } } else { @@ -65,7 +65,7 @@ public class StateBreak extends StateCommon if (o == Orientation.KEEP) return; if (ctrl.cfg.mustValidate) { - map.hideDirections(to); + map.hexDirectionsHide(to); ctrl.hud.actionButtons.show(Buttons.DONE.b); } else { doRotation(o); diff --git a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java index 9528d2a..7d6bb1e 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateDeployment.java @@ -19,7 +19,7 @@ public class StateDeployment extends StateCommon public void enter(StateType prevState) { if (selectedHex != null) - map.unselectHex(selectedHex); + map.hexUnselect(selectedHex); completed = false; entryZone = null; selectedHex = null; @@ -33,7 +33,7 @@ public class StateDeployment extends StateCommon { selectedUnit = null; if (selectedHex != null) - map.unselectHex(selectedHex); + map.hexUnselect(selectedHex); if (entryZone != null) entryZone.enable(Hex.AREA, false); ctrl.hud.playerInfo.unitDock.hide(); @@ -89,8 +89,8 @@ public class StateDeployment extends StateCommon private void undo() { - map.unselectHex(selectedHex); - map.hideDirections(selectedHex); + map.hexUnselect(selectedHex); + map.hexDirectionsHide(selectedHex); map.revertEnter(activeUnit); activeUnit = null; selectedUnit = null; @@ -113,16 +113,16 @@ public class StateDeployment extends StateCommon { selectedUnit = unit; selectedHex = hex; - map.selectHex(selectedHex); - map.showDirections(selectedHex); + map.hexSelect(selectedHex); + map.hexDirectionsShow(selectedHex); ctrl.hud.playerInfo.unitDock.hide(); ctrl.hud.actionButtons.show(Buttons.ABORT.b); } private void doRotation(Orientation o) { - map.unselectHex(selectedHex); - map.hideDirections(selectedHex); + map.hexUnselect(selectedHex); + map.hexDirectionsHide(selectedHex); if (o != Orientation.KEEP) map.setOnBoard(selectedUnit, selectedHex, o); diff --git a/core/src/ch/asynk/rustanddust/game/states/StateEngage.java b/core/src/ch/asynk/rustanddust/game/states/StateEngage.java index a4be2da..e2e655f 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateEngage.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateEngage.java @@ -27,7 +27,7 @@ public class StateEngage extends StateCommon touchUp(); } selectedUnit.showAttack(); - map.selectHex(selectedHex); + map.hexSelect(selectedHex); } else RustAndDust.debug("should not happen"); } @@ -38,9 +38,9 @@ public class StateEngage extends StateCommon selectedUnit.hideAttack(); map.unitsHide(UnitType.ASSISTS); map.unitsHide(UnitType.TARGETS); - map.unselectHex(selectedHex); + map.hexUnselect(selectedHex); if (to != null) - map.unselectHex(to); + map.hexUnselect(to); } @Override diff --git a/core/src/ch/asynk/rustanddust/game/states/StateMove.java b/core/src/ch/asynk/rustanddust/game/states/StateMove.java index 78dfb40..69f14c4 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateMove.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateMove.java @@ -56,7 +56,7 @@ public class StateMove extends StateCommon // hide all but assists : want them when in rotation activeUnit.hideMoveable(); map.hidePossibleMoves(); - map.unselectHex(activeUnit.getHex()); + map.hexUnselect(activeUnit.getHex()); if (to != null) map.hidePath(to); @@ -136,7 +136,7 @@ public class StateMove extends StateCommon private void changeUnit(Unit unit) { if (activeUnit != null ) { - map.unselectHex(activeUnit.getHex()); + map.hexUnselect(activeUnit.getHex()); if (activeUnit.canMove()) activeUnit.enableOverlay(Unit.MOVE, true); } @@ -147,7 +147,7 @@ public class StateMove extends StateCommon map.hidePossibleMoves(); map.collectPossibleMoves(activeUnit); map.showPossibleMoves(); - map.selectHex(hex); + map.hexSelect(hex); activeUnit.enableOverlay(Unit.MOVE, false); ctrl.hud.notify(activeUnit.toString()); checkExit(activeUnit, hex); @@ -159,7 +159,7 @@ public class StateMove extends StateCommon int s = map.pathBuilder.build(to); if (s > 1) s = map.pathBuilder.choosePath(); - map.showMove(to); + map.hexMoveShow(to); map.hidePossibleMoves(); map.showPathBuilder(); return s; diff --git a/core/src/ch/asynk/rustanddust/game/states/StatePromote.java b/core/src/ch/asynk/rustanddust/game/states/StatePromote.java index 8543c89..701b856 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StatePromote.java +++ b/core/src/ch/asynk/rustanddust/game/states/StatePromote.java @@ -15,7 +15,7 @@ public class StatePromote extends StateCommon @Override public void leave(StateType nextState) { - map.unselectHex(selectedHex); + map.hexUnselect(selectedHex); } @Override diff --git a/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java b/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java index 77ff826..a4c1bf5 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateReinforcement.java @@ -14,7 +14,7 @@ public class StateReinforcement extends StateCommon { map.clearAll(); if (selectedHex != null) - map.unselectHex(selectedHex); + map.hexUnselect(selectedHex); entryZone = null; selectedHex = null; ctrl.hud.playerInfo.unitDock.show(); @@ -24,7 +24,7 @@ public class StateReinforcement extends StateCommon public void leave(StateType nextState) { if (selectedHex != null) - map.unselectHex(selectedHex); + map.hexUnselect(selectedHex); if (entryZone != null) entryZone.enable(Hex.AREA, false); ctrl.hud.playerInfo.unitDock.hide(); @@ -73,7 +73,7 @@ public class StateReinforcement extends StateCommon { selectedUnit = unit; selectedHex = upHex; - map.selectHex(selectedHex); + map.hexSelect(selectedHex); entryZone.enable(Hex.AREA, false); if (map.enterBoard(unit, upHex, entryZone.allowedMoves)) { if (unit.getMovementPoints() > 0) diff --git a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java index 4ec9829..b92323b 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateRotate.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateRotate.java @@ -33,8 +33,8 @@ public class StateRotate extends StateCommon if (!rotateOnly) map.showPath(to); - map.selectHex(activeUnit.getHex()); - map.showDirections(to); + map.hexSelect(activeUnit.getHex()); + map.hexDirectionsShow(to); rotationSet = false; } @@ -42,9 +42,9 @@ public class StateRotate extends StateCommon @Override public void leave(StateType nextState) { - map.unselectHex(activeUnit.getHex()); + map.hexUnselect(activeUnit.getHex()); map.hidePath(to); - map.hideDirections(to); + map.hexDirectionsHide(to); map.pathBuilder.clear(); to = null; } @@ -100,7 +100,7 @@ public class StateRotate extends StateCommon rotationSet = true; if (ctrl.cfg.mustValidate) { - map.hideDirections(to); + map.hexDirectionsHide(to); ctrl.hud.actionButtons.show(Buttons.DONE.b | ((ctrl.cfg.canCancel) ? Buttons.ABORT.b : 0)); } else { execute(); diff --git a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java index 5844453..21fe844 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateSelect.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateSelect.java @@ -37,7 +37,7 @@ public class StateSelect extends StateCommon public StateType abort() { if (selectedHex != null) - map.unselectHex(selectedHex); + map.hexUnselect(selectedHex); hidePossibilities(); map.clearAll(); return StateType.ABORT; @@ -73,7 +73,7 @@ public class StateSelect extends StateCommon } if (selectedHex != null) - map.unselectHex(selectedHex); + map.hexUnselect(selectedHex); hidePossibilities(); if (upHex.isOffMap()) { @@ -123,7 +123,7 @@ public class StateSelect extends StateCommon map.collectMoveableUnits(selectedUnit); if ((moves > 0) || (targets > 0)) { - map.selectHex(selectedHex); + map.hexSelect(selectedHex); showPossibilities(selectedUnit); } diff --git a/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java b/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java index f4f11a6..e1cfd0e 100644 --- a/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java +++ b/core/src/ch/asynk/rustanddust/game/states/StateWithdraw.java @@ -62,7 +62,7 @@ public class StateWithdraw extends StateCommon if (to != null) map.hidePath(to); map.hidePossibleMoves(); - map.unselectHex(hex); + map.hexUnselect(hex); if (map.exitBoard(unit) > 0) return StateType.MOVE; |