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author | Jérémy Zurcher <jeremy@asynk.ch> | 2015-11-10 12:20:50 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2015-11-10 12:20:50 +0100 |
commit | d5f261fc1a306b2b0289055a6d91b27f0f25167f (patch) | |
tree | 366c6101aad3c7237969be58bc1e7598faab411c | |
parent | c482bfdd3d22b0a881305a41436c0719842d5828 (diff) | |
download | RustAndDust-d5f261fc1a306b2b0289055a6d91b27f0f25167f.zip RustAndDust-d5f261fc1a306b2b0289055a6d91b27f0f25167f.tar.gz |
PlayMenu: increase padding
-rw-r--r-- | core/src/ch/asynk/rustanddust/menu/PlayMenu.java | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/core/src/ch/asynk/rustanddust/menu/PlayMenu.java b/core/src/ch/asynk/rustanddust/menu/PlayMenu.java index 11e0edb..cbf182d 100644 --- a/core/src/ch/asynk/rustanddust/menu/PlayMenu.java +++ b/core/src/ch/asynk/rustanddust/menu/PlayMenu.java @@ -12,9 +12,9 @@ import ch.asynk.rustanddust.RustAndDust; public class PlayMenu extends Patch { - public static int PADDING = 40; - public static int TITLE_PADDING = 30; - public static int VSPACING = 20; + public static int PADDING = 50; + public static int TITLE_PADDING = 35; + public static int VSPACING = 30; private final RustAndDust game; private final BitmapFont font; |