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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-02-01 23:55:20 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-02-01 23:55:20 +0100 |
commit | 9e2d8ffa4e19858b3e878d144e8fec9122e52f36 (patch) | |
tree | 984ebd00bea92e0f17d92f3752cf3d1f89200a22 | |
parent | f811ba829c48685768caeae312e00cb93f11f72a (diff) | |
download | RustAndDust-9e2d8ffa4e19858b3e878d144e8fec9122e52f36.zip RustAndDust-9e2d8ffa4e19858b3e878d144e8fec9122e52f36.tar.gz |
Unit: hasMoved, hasFired get public
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/Unit.java | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Unit.java b/core/src/ch/asynk/rustanddust/game/Unit.java index a006fb9..7189f17 100644 --- a/core/src/ch/asynk/rustanddust/game/Unit.java +++ b/core/src/ch/asynk/rustanddust/game/Unit.java @@ -61,8 +61,8 @@ public class Unit extends HeadedPawn public UnitId id; public boolean hq; public boolean ace; - private boolean hasMoved; - private boolean hasFired; + public boolean hasMoved; + public boolean hasFired; protected Unit(Army army, AtlasRegion chit, AtlasRegion body, AtlasRegion turret, TextureAtlas overlays) { |