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authorJérémy Zurcher <jeremy@asynk.ch>2016-02-01 23:55:20 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2016-02-01 23:55:20 +0100
commit9e2d8ffa4e19858b3e878d144e8fec9122e52f36 (patch)
tree984ebd00bea92e0f17d92f3752cf3d1f89200a22
parentf811ba829c48685768caeae312e00cb93f11f72a (diff)
downloadRustAndDust-9e2d8ffa4e19858b3e878d144e8fec9122e52f36.zip
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Unit: hasMoved, hasFired get public
-rw-r--r--core/src/ch/asynk/rustanddust/game/Unit.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Unit.java b/core/src/ch/asynk/rustanddust/game/Unit.java
index a006fb9..7189f17 100644
--- a/core/src/ch/asynk/rustanddust/game/Unit.java
+++ b/core/src/ch/asynk/rustanddust/game/Unit.java
@@ -61,8 +61,8 @@ public class Unit extends HeadedPawn
public UnitId id;
public boolean hq;
public boolean ace;
- private boolean hasMoved;
- private boolean hasFired;
+ public boolean hasMoved;
+ public boolean hasFired;
protected Unit(Army army, AtlasRegion chit, AtlasRegion body, AtlasRegion turret, TextureAtlas overlays)
{