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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-29 19:12:45 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-29 19:12:45 +0200 |
commit | b1fe80f29c7f8c28802a7e2d1c4aaf9582a0e46f (patch) | |
tree | acda82fb1373d08a1d50e014b020d612248b763e | |
parent | bb7da20e19ba7fc74a9b751530c3a8280c0c1be0 (diff) | |
download | RustAndDust-b1fe80f29c7f8c28802a7e2d1c4aaf9582a0e46f.zip RustAndDust-b1fe80f29c7f8c28802a7e2d1c4aaf9582a0e46f.tar.gz |
Map4Orders: sync actionId while replaying orders
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/map/Map4Orders.java | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java b/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java index f374902..9b24d80 100644 --- a/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java +++ b/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java @@ -202,6 +202,7 @@ public abstract class Map4Orders extends Map3Animations activableUnits.clear(); for (Unit u : order.activable) activableUnits.add(u); + actionId = order.actionId; } return r; |