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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-30 08:20:50 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-30 08:20:50 +0200 |
commit | 80245aa6e0ab38354a488ff91ce068e27b6acbab (patch) | |
tree | 4a4740c91a740fe887d1f5d086ef0f30a71f0c2b | |
parent | 0f3da1e779905a5c10fdeca62d7f2cea6b622e80 (diff) | |
download | RustAndDust-80245aa6e0ab38354a488ff91ce068e27b6acbab.zip RustAndDust-80245aa6e0ab38354a488ff91ce068e27b6acbab.tar.gz |
Ctrl: nextState == StateType.DONE -> call complete() and handle REPLAY
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/Ctrl.java | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/Ctrl.java b/core/src/ch/asynk/rustanddust/game/Ctrl.java index bc44fd9..522b562 100644 --- a/core/src/ch/asynk/rustanddust/game/Ctrl.java +++ b/core/src/ch/asynk/rustanddust/game/Ctrl.java @@ -275,10 +275,7 @@ public abstract class Ctrl implements Disposable if (nextState == StateType.ABORT) nextState = abortAction(); else if (nextState == StateType.DONE) { - if (stateType == StateType.DEPLOYMENT) - nextState = completeDeployment(); - else - nextState = completeAction(); + nextState = complete(); } if (stateType == StateType.ANIMATION) { @@ -302,6 +299,18 @@ public abstract class Ctrl implements Disposable turnDone(); } + private StateType complete() + { + switch(stateType) { + case DEPLOYMENT: + return completeDeployment(); + case REPLAY: + return battle.getState(); + default: + return completeAction(); + } + } + private StateType completeDeployment() { if (battle.isDeploymentDone()) |