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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-05 10:44:34 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-05 10:44:34 +0200 |
commit | 367360d596568b522eca20e7ef2811705e6d674b (patch) | |
tree | db35dc70db3f8b0927a1f6565f018390d26d99cb | |
parent | 012eff6e0f309611fde486d7dcf3518ff6210d55 (diff) | |
download | RustAndDust-367360d596568b522eca20e7ef2811705e6d674b.zip RustAndDust-367360d596568b522eca20e7ef2811705e6d674b.tar.gz |
GameStatePath: remove old comment
-rw-r--r-- | core/src/ch/asynk/tankontank/game/GameStatePath.java | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/core/src/ch/asynk/tankontank/game/GameStatePath.java b/core/src/ch/asynk/tankontank/game/GameStatePath.java index fdb407d..f9a6016 100644 --- a/core/src/ch/asynk/tankontank/game/GameStatePath.java +++ b/core/src/ch/asynk/tankontank/game/GameStatePath.java @@ -25,8 +25,6 @@ public class GameStatePath extends GameStateCommon s = reset(); } - // FIXME maybe there's more than one path left, - // but that's irrelevant, ie 1 hex far if (s == 1) { unselectHex(); hex.set(to.x, to.y); |