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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-29 19:05:06 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-03-29 19:05:06 +0200 |
commit | 2b2b3a210a3c259f7b461ec492ad7521817da506 (patch) | |
tree | 919f701aa2dcc1af1b300ed3672a7c03f2f6de03 | |
parent | abdf663f5ca8da967874f6d4a1da4e71421619da (diff) | |
download | RustAndDust-2b2b3a210a3c259f7b461ec492ad7521817da506.zip RustAndDust-2b2b3a210a3c259f7b461ec492ad7521817da506.tar.gz |
Map4Orders: do not show engagement hud on replay
-rw-r--r-- | core/src/ch/asynk/rustanddust/game/map/Map4Orders.java | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java b/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java index 66855ab..f374902 100644 --- a/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java +++ b/core/src/ch/asynk/rustanddust/game/map/Map4Orders.java @@ -285,7 +285,8 @@ public abstract class Map4Orders extends Map3Animations addDestroyAnimation(e.defender); } - game.ctrl.hud.engagementSummary(e); + if (!replay) + game.ctrl.hud.engagementSummary(e); addEngagementAnimation(e.defender); if (engagementCost(e) == 0) |