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| author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-13 12:18:15 +0200 | 
|---|---|---|
| committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-10-13 12:18:15 +0200 | 
| commit | 57b6bf6b52e96e40b55f7f5dd25b3ffe2a2aad18 (patch) | |
| tree | 97300fc055d906a879db34897ae9827554f093e4 | |
| parent | 5a51e0a605d9f33ee21027a206b709216c68d3fb (diff) | |
| download | RustAndDust-57b6bf6b52e96e40b55f7f5dd25b3ffe2a2aad18.zip RustAndDust-57b6bf6b52e96e40b55f7f5dd25b3ffe2a2aad18.tar.gz | |
update TODO
| -rw-r--r-- | TODO | 7 | 
1 files changed, 7 insertions, 0 deletions
| @@ -19,5 +19,12 @@ Board:  Game:      - attack +        - flank bonus +        - infantry move after fight +        - at bonus:  no AP used for AT only attack against HT (still must have > 0 AP left ;))      - promote      - add options to hide moves/targets/assists even in action + +Hex, Unit: +    - Hex overlays should be static terrain +    - Unit Overlay should be selected, move, attack, attack assisst, has moved, has fired ... | 
