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author | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-10 14:45:58 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2016-05-10 14:45:58 +0200 |
commit | 04b8e27bcdee46127891d381d31b7f49df660ef0 (patch) | |
tree | ba7710f22b8b5a36e42196c6c82312113ea76a39 | |
parent | a45ee1f2d3a6d90b301cd2d5b11364c359932b0c (diff) | |
download | RustAndDust-04b8e27bcdee46127891d381d31b7f49df660ef0.zip RustAndDust-04b8e27bcdee46127891d381d31b7f49df660ef0.tar.gz |
update TODO
-rw-r--r-- | TODO | 5 |
1 files changed, 2 insertions, 3 deletions
@@ -1,8 +1,7 @@ FIX: - - BattleCommon init(ctrl) only for ctrl.postInitOrder(...) - - replay ALL - - get rid of StateAnimation + WAIT - fix shoot animations, quit -> resume + - I once managed to have a target overlay constantly on ... + - fix bug in Msg: changing position on stacked labels does not work TODO: - turret aiming sound |