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author | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-13 23:50:16 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2014-11-13 23:50:16 +0100 |
commit | e160da96291ea1bca896e30237fce070ef296667 (patch) | |
tree | 21515ccb2eb08f00d860ee18fbcb478d0745e923 | |
parent | 0c5e832a7f5778b8fe7072de165a6296eeda0308 (diff) | |
download | RustAndDust-e160da96291ea1bca896e30237fce070ef296667.zip RustAndDust-e160da96291ea1bca896e30237fce070ef296667.tar.gz |
Ctrl: split nextPlayer() -> swicthPlayer() endPlayerTurn() startPlayerTurn()
-rw-r--r-- | core/src/ch/asynk/tankontank/game/Ctrl.java | 31 |
1 files changed, 17 insertions, 14 deletions
diff --git a/core/src/ch/asynk/tankontank/game/Ctrl.java b/core/src/ch/asynk/tankontank/game/Ctrl.java index 79bb606..5d4524b 100644 --- a/core/src/ch/asynk/tankontank/game/Ctrl.java +++ b/core/src/ch/asynk/tankontank/game/Ctrl.java @@ -108,21 +108,30 @@ public class Ctrl implements Disposable TankOnTank.debug(" animationCount < 0"); } - private void nextPlayer() + private void startPlayerTurn() + { + player.turnStart(); + hud.playerInfo.update(player, battle.getHudPosition(player)); + setState(battle.getState(player)); + hud.notify(player.getName() + "'s turn", 2, Position.MIDDLE_CENTER, true); + } + + private void endPlayerTurn() { TankOnTank.debug("Ctrl", "next Player"); player.turnEnd(); Player winner = battle.checkVictory(this); - if (winner != null) { + if (winner != null) hud.victory(winner, ((winner == player) ? opponent : player)); - } + } + + private void swicthPlayer() + { + endPlayerTurn(); Player tmp = player; player = opponent; opponent = tmp; - player.turnStart(); - hud.playerInfo.update(player, battle.getHudPosition(player)); - hud.notify(player.getName() + "'s turn"); - setState(battle.getState(player)); + startPlayerTurn(); } private void checkTurnEnd() @@ -132,13 +141,7 @@ public class Ctrl implements Disposable hud.playerInfo.update(player, battle.getHudPosition(player)); } if (player.apExhausted()) - nextPlayer(); - } - - public void endPlayerTurn() - { - state.abort(); - nextPlayer(); + swicthPlayer(); } public void stateTouchUp() |