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<title>RustAndDust/data/hex, branch 1.0.1.10</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
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<updated>2014-10-03T23:38:20Z</updated>
<entry>
<title>regroup all pawns in 1 atlas</title>
<updated>2014-10-03T23:38:20Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
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<published>2014-10-03T23:38:20Z</published>
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<entry>
<title>add hex overlays MOVE and ROSE</title>
<updated>2014-10-01T15:14:26Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
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<published>2014-10-01T15:14:26Z</published>
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<entry>
<title>rework hex overheads images</title>
<updated>2014-10-01T14:12:13Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-10-01T14:12:13Z</published>
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<entry>
<title>redo hex pngs</title>
<updated>2014-09-26T07:44:15Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-09-26T07:44:15Z</published>
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<title>add hex overlays data</title>
<updated>2014-09-23T17:35:29Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-09-23T17:35:29Z</published>
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<entry>
<title>add test hex.png and hex.atlas</title>
<updated>2014-09-21T02:22:06Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-09-21T02:22:06Z</published>
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