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<title>RustAndDust/data/assets, branch v23</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
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<updated>2014-12-10T10:29:42Z</updated>
<entry>
<title>data -&gt; assets: use TexturePacker instead of packer plugin</title>
<updated>2014-12-10T10:29:42Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-12-10T10:29:42Z</published>
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<entry>
<title>add veteran-black and veteran-white into hud atlas</title>
<updated>2014-12-09T22:21:03Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-12-09T22:21:03Z</published>
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<entry>
<title>Engagement: use attack and defense images intsead of flags</title>
<updated>2014-12-03T10:40:40Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-12-03T10:40:40Z</published>
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<entry>
<title>ObjectiveSet,Map,Hex: visualy differenciate objectives that has to be hold and the others</title>
<updated>2014-11-29T23:22:37Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-11-29T23:22:37Z</published>
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<entry>
<title>add promote.png and promote.mp3</title>
<updated>2014-11-29T01:10:01Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-11-29T01:10:01Z</published>
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<entry>
<title>remove order.png</title>
<updated>2014-11-28T17:32:14Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-11-28T17:32:14Z</published>
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<entry>
<title>update hud images</title>
<updated>2014-11-28T16:02:42Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-11-28T16:02:42Z</published>
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<entry>
<title>update unit-overlays/00_move.png</title>
<updated>2014-11-28T10:56:35Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-11-28T10:56:35Z</published>
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<entry>
<title>update some images</title>
<updated>2014-11-26T21:18:46Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-11-26T21:18:46Z</published>
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<entry>
<title>rename pawn tile atlases to unit hex</title>
<updated>2014-11-22T19:20:43Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-11-22T19:20:43Z</published>
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