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<title>RustAndDust/data/assets/pawns, branch v11</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
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<updated>2014-11-22T19:20:43Z</updated>
<entry>
<title>rename pawn tile atlases to unit hex</title>
<updated>2014-11-22T19:20:43Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-11-22T19:20:43Z</published>
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<entry>
<title>splite head into us-head and ge-head</title>
<updated>2014-11-19T08:54:10Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-11-19T08:54:10Z</published>
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<entry>
<title>resize us-sherman png</title>
<updated>2014-11-17T09:34:53Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-11-17T09:34:53Z</published>
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<entry>
<title>assets.atlas -&gt; hud.atlas pawns.atlas tile-overlays.atlas pawn-overlays.atlas</title>
<updated>2014-10-28T14:24:26Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-10-28T14:24:26Z</published>
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