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<title>RustAndDust/core/test/ch/asynk/tankontank, branch 1.0.1.10</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
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<updated>2015-08-08T15:35:29Z</updated>
<entry>
<title>rename tankontank directories into rustanddust</title>
<updated>2015-08-08T15:35:29Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-08-08T15:35:29Z</published>
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<entry>
<title>welcome RustAndDust</title>
<updated>2015-07-19T11:20:33Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-07-19T11:20:33Z</published>
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</content>
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<entry>
<title>TankOnTank -&gt; CreepingArmor</title>
<updated>2015-06-30T04:21:50Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-06-30T04:21:50Z</published>
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<id>urn:sha1:d74bcf9bf390418df35d94b54d59df0170033f65</id>
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</content>
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<entry>
<title>fix tests</title>
<updated>2015-01-21T09:58:58Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-01-21T09:58:58Z</published>
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<id>urn:sha1:52becd95836b07ac1fc1ffd9d855db23daac6700</id>
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<entry>
<title>PossiblePaths -&gt; PathBuilder</title>
<updated>2015-01-20T16:03:12Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-01-20T16:03:12Z</published>
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<id>urn:sha1:7719aaf6334b0425d42aeb579153c0b86ce613ee</id>
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<entry>
<title>fix tests</title>
<updated>2015-01-16T12:08:36Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-01-16T12:08:36Z</published>
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<id>urn:sha1:6175c0888b2519e39dafbc202925325a181cd39e</id>
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<entry>
<title>update tests</title>
<updated>2015-01-15T22:52:05Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-01-15T22:52:05Z</published>
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<id>urn:sha1:deca688c17bacf8c57eee2f26564dbdec030b2c0</id>
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<entry>
<title>fix unit tests</title>
<updated>2015-01-08T14:38:41Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-01-08T14:38:41Z</published>
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<id>urn:sha1:3d0a4d1c4c38ea87c2d7fcb284904de37a11aaf6</id>
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<entry>
<title>Pawn,Unit: add boolean isHqOf(Pawn), Player add boolean canPromote(Pawn)</title>
<updated>2014-10-14T10:34:35Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-10-14T10:34:35Z</published>
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<id>urn:sha1:ac7a1ccae0ce038c6d92feaba622b72f1a339226</id>
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<entry>
<title>Pawn,Unit add boolean canAssistAttackWithoutLos() and UnitType.ARTILLERY</title>
<updated>2014-10-14T09:17:59Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2014-10-14T09:17:59Z</published>
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