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<title>RustAndDust/core/src/ch/asynk/rustanddust/game, branch PvP</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
<id>https://cgit.asynk.ch/RustAndDust/atom?h=PvP</id>
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<updated>2016-05-19T15:31:53Z</updated>
<entry>
<title>Hud: fix stack.get(0) -&gt; stack.getTop()</title>
<updated>2016-05-19T15:31:53Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-19T15:31:53Z</published>
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</entry>
<entry>
<title>Config: add GameMode getLongest()</title>
<updated>2016-05-19T15:11:48Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-19T15:11:48Z</published>
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</entry>
<entry>
<title>Config: reorder GameMode</title>
<updated>2016-05-19T15:11:36Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-19T15:11:36Z</published>
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<id>urn:sha1:be4ffaaca55f3377be7d0f2fea4ae0d265a9b5ea</id>
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</content>
</entry>
<entry>
<title>Hud: uses IterableStack</title>
<updated>2016-05-18T20:51:47Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-18T20:51:47Z</published>
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<id>urn:sha1:0ec533d818f46d35edae35de56c56ab22833b073</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Ctrl: fix notification position, and push/write</title>
<updated>2016-05-18T19:47:04Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-18T19:47:04Z</published>
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<id>urn:sha1:a8f452db636787830cce2cfce91eec3d24e30619</id>
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<entry>
<title>Hud: add pushNotify(String, Position)</title>
<updated>2016-05-18T19:46:36Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-18T19:46:36Z</published>
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<id>urn:sha1:0007e53120b943316d17a92d2fec8ee06c0b040b</id>
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<entry>
<title>fix Ctrl: must Unit.clear() before loading, or this won't be on android</title>
<updated>2016-05-18T19:32:38Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-18T19:32:38Z</published>
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<id>urn:sha1:0c98e39be24cc5f54a6e2657fe73ce09b5ff792e</id>
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</entry>
<entry>
<title>PlayerInfo: remove useless calls to setLabelPosition(...)</title>
<updated>2016-05-17T15:49:17Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-17T15:49:17Z</published>
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<id>urn:sha1:8818c998b046e9e4c27cdace43bbf15bb89a27f8</id>
<content type='text'>
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</entry>
<entry>
<title>Board,Hud: add Board.getStats(), add tiles,animations count on debug msg</title>
<updated>2016-05-13T10:02:38Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-13T10:02:38Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=dedfff66f917398a809afdfb609d0dbc8e7aa0b6'/>
<id>urn:sha1:dedfff66f917398a809afdfb609d0dbc8e7aa0b6</id>
<content type='text'>
</content>
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<entry>
<title>Ctrl: call storeInitialState() on new game only</title>
<updated>2016-05-11T13:59:21Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-11T13:59:21Z</published>
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