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<title>RustAndDust/core/src/ch/asynk/rustanddust/game/states, branch master</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
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<updated>2017-05-18T11:23:45Z</updated>
<entry>
<title>StateCommon : select(Unit) activate(Unit) -&gt; u.select(boolean)</title>
<updated>2017-05-18T11:23:45Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2017-05-18T11:23:45Z</published>
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<entry>
<title>StateSelect: call clear() on postTurnDone()</title>
<updated>2016-05-10T14:43:12Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-10T14:43:12Z</published>
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<entry>
<title>Battle: clean up map.clear() usage</title>
<updated>2016-05-10T12:06:48Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-10T12:06:48Z</published>
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<entry>
<title>StateSelect: clear() on reinforcement dock togggle</title>
<updated>2016-05-04T12:06:04Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-04T12:06:04Z</published>
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<entry>
<title>StateEngage: doBreakMove() uses buildShortest(Tile)</title>
<updated>2016-05-04T11:47:27Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-04T11:47:27Z</published>
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<entry>
<title>StateEngage: doRotation(Orientation) -&gt; doBreakMove(Orientation)</title>
<updated>2016-05-04T08:56:56Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-04T08:56:56Z</published>
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<entry>
<title>OMG: add event queue, messages, replay, bounce animation, complete states rewrite ...</title>
<updated>2016-05-03T13:31:32Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-03T13:31:32Z</published>
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<entry>
<title>StateEngage: remove useless import</title>
<updated>2016-03-31T17:52:32Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-31T17:52:32Z</published>
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<entry>
<title>StateReplay: remove useless switch branch for PROMOTE Order</title>
<updated>2016-03-30T15:33:43Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-30T15:33:43Z</published>
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<entry>
<title>State: use ctrl.post(StateType) instead of ctrl.setState(StateType)</title>
<updated>2016-03-30T14:26:05Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-30T14:26:05Z</published>
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