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<title>RustAndDust/core/src/ch/asynk/rustanddust/game/states, branch keep</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
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<updated>2016-04-13T21:48:54Z</updated>
<entry>
<title>WIP</title>
<updated>2016-04-13T21:48:54Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-13T21:44:53Z</published>
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<entry>
<title>StateEngage: remove useless import</title>
<updated>2016-03-31T17:52:32Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-31T17:52:32Z</published>
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<entry>
<title>StateReplay: remove useless switch branch for PROMOTE Order</title>
<updated>2016-03-30T15:33:43Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-30T15:33:43Z</published>
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<entry>
<title>State: use ctrl.post(StateType) instead of ctrl.setState(StateType)</title>
<updated>2016-03-30T14:26:05Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-30T14:26:05Z</published>
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<entry>
<title>StateReplay: clear order when finished</title>
<updated>2016-03-30T06:07:35Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-30T06:07:35Z</published>
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<entry>
<title>StateReplay: use Order.cost to be aware of action completness</title>
<updated>2016-03-29T17:12:02Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-29T17:12:02Z</published>
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</content>
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<entry>
<title>StateReplay: improve readability</title>
<updated>2016-03-29T14:48:43Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-29T14:48:43Z</published>
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<id>urn:sha1:350b658cc2469988040747cd17cbf370ed23946c</id>
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<entry>
<title>StateReplay: fix selectedUnit</title>
<updated>2016-03-29T14:47:32Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-29T14:47:32Z</published>
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<id>urn:sha1:5278b42d55ed8fc0e65d2aec329ff139851e060a</id>
<content type='text'>
</content>
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<entry>
<title>StateReplay: Order is private</title>
<updated>2016-03-29T14:46:45Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-29T14:46:45Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=b8a9be7e743b46eec0feb17e91e576ad033f6834'/>
<id>urn:sha1:b8a9be7e743b46eec0feb17e91e576ad033f6834</id>
<content type='text'>
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<entry>
<title>add states/StateReplay</title>
<updated>2016-03-29T09:52:16Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-29T09:52:16Z</published>
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