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<title>RustAndDust/core/src/ch/asynk/rustanddust/game/map, branch v25</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
<id>https://cgit.asynk.ch/RustAndDust/atom?h=v25</id>
<link rel='self' href='https://cgit.asynk.ch/RustAndDust/atom?h=v25'/>
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<updated>2016-05-03T13:31:32Z</updated>
<entry>
<title>OMG: add event queue, messages, replay, bounce animation, complete states rewrite ...</title>
<updated>2016-05-03T13:31:32Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-03T13:31:32Z</published>
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<entry>
<title>Map0Hex: coding style</title>
<updated>2016-05-03T07:25:24Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-05-03T07:25:24Z</published>
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<id>urn:sha1:ce7c783b110211ee434ad862a98ffbffa33e0ac1</id>
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</content>
</entry>
<entry>
<title>Order: orderId -&gt; id</title>
<updated>2016-04-12T19:32:46Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-12T19:32:46Z</published>
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<id>urn:sha1:1e110d225aeeb9b5817b0afd73325b022addbd81</id>
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</content>
</entry>
<entry>
<title>Unit: id is private</title>
<updated>2016-04-12T19:18:10Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-12T19:18:10Z</published>
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<id>urn:sha1:165cc4ebe9ec2fbcc8726461522a6dc06219a803</id>
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</content>
</entry>
<entry>
<title>Map5Marshal: dump orderId before other attributes</title>
<updated>2016-04-12T15:07:02Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-12T15:07:02Z</published>
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<id>urn:sha1:cfda2d8f300c672b4d73ad79df3f20888965815d</id>
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<entry>
<title>Order: actionId -&gt; orderId</title>
<updated>2016-04-12T15:05:38Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-12T15:05:38Z</published>
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<entry>
<title>Map4Marshal: Engagement orders JSON assists 'a', conflicts with 'a' activable, rename it 'us'</title>
<updated>2016-04-11T14:27:58Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-11T14:27:58Z</published>
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<id>urn:sha1:3092223432b3b4d8118c9f4a814013c346408de3</id>
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</entry>
<entry>
<title>Map4Orders: compute activableUnits (break move) only on success</title>
<updated>2016-04-11T14:26:04Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-11T14:26:04Z</published>
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<id>urn:sha1:031ad670a7ec12c755e2c34baf5a2b79a32df473</id>
<content type='text'>
</content>
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<entry>
<title>Map4Orders: code reorder</title>
<updated>2016-04-11T14:25:06Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-11T14:25:06Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=d26eb7e8a2ebff62e5a410f8aa315d7708734f3a'/>
<id>urn:sha1:d26eb7e8a2ebff62e5a410f8aa315d7708734f3a</id>
<content type='text'>
</content>
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<entry>
<title>Map4Orders: remove useless import</title>
<updated>2016-04-11T11:53:59Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-11T11:53:59Z</published>
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