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<title>RustAndDust/core/src/ch/asynk/rustanddust/game/map, branch v16</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
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<updated>2015-12-30T21:04:39Z</updated>
<entry>
<title>PathBuilder: toggleCtrlTile add boolean quick parameter</title>
<updated>2015-12-30T21:04:39Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-30T21:04:39Z</published>
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<entry>
<title>Map0Hex: remove unused import</title>
<updated>2015-12-29T07:03:37Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-29T07:03:37Z</published>
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<entry>
<title>TankFireAnimation: aim before shooting</title>
<updated>2015-12-29T06:59:31Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-29T06:59:31Z</published>
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<entry>
<title>Objective: Tile swallows Objective, ObjectiveSet is destroyed, Board does the trick</title>
<updated>2015-12-28T17:38:37Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-28T17:38:37Z</published>
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<entry>
<title>game:HexSet -&gt; engine:TileSet</title>
<updated>2015-12-26T22:52:10Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-26T22:52:10Z</published>
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<title>ObjectiveSet: respond to isObjectiveFor() taking peristence into account</title>
<updated>2015-12-23T23:08:32Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-23T23:08:32Z</published>
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<title>Map0Hex: isObjective(Tile) -&gt; isObjectiveFor(Tile,Pawn) : says no if already owned</title>
<updated>2015-12-21T18:46:54Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-21T18:46:54Z</published>
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<entry>
<title>PathBuilder: fitness takes objectives into account</title>
<updated>2015-12-21T18:32:25Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-21T18:32:25Z</published>
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<entry>
<title>cleanup tree using fix_java</title>
<updated>2015-12-18T10:12:01Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-18T09:38:24Z</published>
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<entry>
<title>Game: Factory knows about regions and provide them</title>
<updated>2015-12-18T10:11:05Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-17T12:58:02Z</published>
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