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<title>RustAndDust/core/src/ch/asynk/rustanddust/game/hud, branch keep</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
<id>https://cgit.asynk.ch/RustAndDust/atom?h=keep</id>
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<updated>2016-04-13T21:48:54Z</updated>
<entry>
<title>WIP</title>
<updated>2016-04-13T21:48:54Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-13T21:44:53Z</published>
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</entry>
<entry>
<title>Hud: QUIT_BATTLE -&gt; EXIT_BATTLE</title>
<updated>2016-04-05T09:42:13Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-05T09:42:13Z</published>
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<id>urn:sha1:ddca67e08b2d9c708a57a56ecca53588ee81147f</id>
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</content>
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<entry>
<title>Ctrl: add EventType.UNIT_DOCK_SELECT</title>
<updated>2016-03-31T23:00:10Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-31T23:00:10Z</published>
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<id>urn:sha1:9b55cf33c8765b97138472a41754203fb062020e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>PlayerInfo: follow new UnitDock API</title>
<updated>2016-03-31T21:04:39Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-31T21:04:39Z</published>
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<entry>
<title>UnitDock: hit(float, float) swallows Unit select(float, float)</title>
<updated>2016-03-31T21:03:51Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-31T21:03:51Z</published>
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<id>urn:sha1:df21477a5b527a1f7c787df81f679e6aa6251560</id>
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<entry>
<title>Ctrl: TOGGLE_REINFORCEMENT -&gt; UNIT_DOCK_TOGGLE</title>
<updated>2016-03-31T21:02:00Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-31T21:02:00Z</published>
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<id>urn:sha1:822296ff918a34acc4505a49207db302aa3fc96a</id>
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<entry>
<title>Ctrl: add EventType.TOGGLE_REINFORCEMENT</title>
<updated>2016-03-31T18:13:15Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-31T18:13:15Z</published>
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<entry>
<title>ActionButtons: use ctrl.post(StateType) instead of ctrl.setState(StateType)</title>
<updated>2016-03-30T14:27:49Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-30T14:27:49Z</published>
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<id>urn:sha1:8274022ec734a1bec909fba4c8026d06e3b70ddc</id>
<content type='text'>
</content>
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<entry>
<title>OptionsPanel: save config on apply</title>
<updated>2016-03-03T12:52:24Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-03T12:52:24Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=8b941f42f18c9dbac46127e01c6adc480361a66e'/>
<id>urn:sha1:8b941f42f18c9dbac46127e01c6adc480361a66e</id>
<content type='text'>
</content>
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<entry>
<title>Sound type/enter: nicer, better</title>
<updated>2016-02-22T17:23:02Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-02-22T17:23:02Z</published>
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