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<title>RustAndDust/core/src/ch/asynk/rustanddust/game/battles, branch v17</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
<id>https://cgit.asynk.ch/RustAndDust/atom?h=v17</id>
<link rel='self' href='https://cgit.asynk.ch/RustAndDust/atom?h=v17'/>
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<updated>2015-12-24T18:41:17Z</updated>
<entry>
<title>battles: add Battle00</title>
<updated>2015-12-24T18:41:17Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-24T18:41:17Z</published>
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<entry>
<title>BattleTest: be a test battle again</title>
<updated>2015-12-23T17:08:14Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-23T17:08:14Z</published>
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<entry>
<title>game.Factory -&gt; Factory</title>
<updated>2015-12-23T16:46:52Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-23T16:46:52Z</published>
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<id>urn:sha1:db6417ce56a3207888ac615d515c064e91af317c</id>
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</content>
</entry>
<entry>
<title>cleanup tree using fix_java</title>
<updated>2015-12-18T10:12:01Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-18T09:38:24Z</published>
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</entry>
<entry>
<title>Hud: add options button, not implemented yet</title>
<updated>2015-12-18T10:11:36Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-17T21:20:13Z</published>
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<id>urn:sha1:791b70c479b7f0b6582a58e38a33321af8b1828b</id>
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<entry>
<title>Game: Factory knows about regions and provide them</title>
<updated>2015-12-18T10:11:05Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-17T12:58:02Z</published>
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<entry>
<title>Factory: get ready for other units graphics</title>
<updated>2015-12-16T15:58:25Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-16T15:58:25Z</published>
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<id>urn:sha1:9dcdd750e789f77a6729e2ecd7ddd061939aac9c</id>
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</content>
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<entry>
<title>Factory: pawn -&gt; unit</title>
<updated>2015-12-16T15:07:44Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-16T15:07:44Z</published>
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<id>urn:sha1:f6e1ad23cef29f47fdc05c6108cc9bbf893c1581</id>
<content type='text'>
</content>
</entry>
<entry>
<title>BattleTest: set something like a real battle</title>
<updated>2015-12-15T16:07:00Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-15T16:07:00Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=93f3b32f7342b8137baa96186a80ea89dce8ad02'/>
<id>urn:sha1:93f3b32f7342b8137baa96186a80ea89dce8ad02</id>
<content type='text'>
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<entry>
<title>BattleCommon: add abTurnDone()</title>
<updated>2015-12-15T13:40:31Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2015-12-15T13:40:31Z</published>
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