<feed xmlns='http://www.w3.org/2005/Atom'>
<title>RustAndDust/core/src/ch/asynk/rustanddust/game/battles, branch keep</title>
<subtitle>Tactical ground combat simulation for android</subtitle>
<id>https://cgit.asynk.ch/RustAndDust/atom?h=keep</id>
<link rel='self' href='https://cgit.asynk.ch/RustAndDust/atom?h=keep'/>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/'/>
<updated>2016-04-13T21:48:54Z</updated>
<entry>
<title>WIP</title>
<updated>2016-04-13T21:48:54Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-13T21:44:53Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=95d0131cb9733d273b81bf63a8778dc2b8e0a414'/>
<id>urn:sha1:95d0131cb9733d273b81bf63a8778dc2b8e0a414</id>
<content type='text'>
</content>
</entry>
<entry>
<title>BattleCommon: remove useless import</title>
<updated>2016-04-11T11:52:25Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-11T11:52:25Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=308dc26773357c763f7ed6ad72fce10137021a0b'/>
<id>urn:sha1:308dc26773357c763f7ed6ad72fce10137021a0b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>BattleCommon: must load map before Players, to have exit and entry Zones available</title>
<updated>2016-04-11T11:52:08Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-11T11:52:08Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=e87e5260b18c59a8d2ff931acbd0ee4457b58d13'/>
<id>urn:sha1:e87e5260b18c59a8d2ff931acbd0ee4457b58d13</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Map: enable exit Zone when adding it to the map</title>
<updated>2016-04-07T10:01:18Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-04-07T10:01:18Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=4712d9d3c617dbd146d4c84f65f64c1dd3c89750'/>
<id>urn:sha1:4712d9d3c617dbd146d4c84f65f64c1dd3c89750</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Battle: hasReinforcement() -&gt; setNextTurn()</title>
<updated>2016-03-31T09:46:05Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-31T09:46:05Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=418f4435ba6fdb6ed382c87076216a5f34591ff1'/>
<id>urn:sha1:418f4435ba6fdb6ed382c87076216a5f34591ff1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Battle,Ctrl: move JSON code from BattleCommon to Ctrl</title>
<updated>2016-03-22T14:56:04Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-22T14:56:04Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=3e130a66edfb9ba072f1e1ca4f61bb3cfb114033'/>
<id>urn:sha1:3e130a66edfb9ba072f1e1ca4f61bb3cfb114033</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Battle: unload turnCount into JSON</title>
<updated>2016-03-22T14:48:41Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-22T14:48:41Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=c822ee999fd7aea0f796b732ba8e458304c728a7'/>
<id>urn:sha1:c822ee999fd7aea0f796b732ba8e458304c728a7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Battle,Map5Marshal: implements util/Marshal</title>
<updated>2016-03-21T12:56:40Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-21T12:56:40Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=a3ad4c8f21ef37bd0c0c6c5989f5b7d43b78a7fa'/>
<id>urn:sha1:a3ad4c8f21ef37bd0c0c6c5989f5b7d43b78a7fa</id>
<content type='text'>
</content>
</entry>
<entry>
<title>BattleCommon,Map5Marshal: move JsonWriter &amp; JsonReader usage from Map to Battle</title>
<updated>2016-03-21T08:00:50Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-21T08:00:50Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=d387eef4ef69c4c816a77fa1f828a904e7ea4f55'/>
<id>urn:sha1:d387eef4ef69c4c816a77fa1f828a904e7ea4f55</id>
<content type='text'>
</content>
</entry>
<entry>
<title>DB/BattleCommon: add turnCount</title>
<updated>2016-03-14T14:55:11Z</updated>
<author>
<name>Jérémy Zurcher</name>
<email>jeremy@asynk.ch</email>
</author>
<published>2016-03-14T14:55:11Z</published>
<link rel='alternate' type='text/html' href='https://cgit.asynk.ch/RustAndDust/commit/?id=3e969f1d7a9966a40657b1ae07b949cde112525b'/>
<id>urn:sha1:3e969f1d7a9966a40657b1ae07b949cde112525b</id>
<content type='text'>
</content>
</entry>
</feed>
